Stellaris

Stellaris

Primitive Players 2.0
Viser 71–76 av 76 bidrag
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Oppdatering: 1. mai 2017 @ 19.06

Colonial Bureaucracy, the +1 core systems tech that requires you to have 2 colonies, now also requires you to have a practical FTL drive. Researching this tech brings government ethics attraction back in line with vanilla values.

Oppdatering: 30. apr. 2017 @ 20.41

Added 100 percent empire ethics divergence to counter the homeworld bonus and make your early colonies full of malcontents. Tier 0 and 1 government techs and tier 0 unity techs each add part of it back. Once you have at least 2 colonies and all 7 techs ethics will play out as normal. Except that your pops will consider their ethics and faction membership more often.

Oppdatering: 30. apr. 2017 @ 17.51

Advanced AIs now start with the tier zero techs you don't. They don't get any new labs, nor do they get FTL tech, so you should still be safe for a few decades.

Prequisites added to more tier 1 techs to clean up the tech options and let basic stuff come up more often.

Oppdatering: 29. apr. 2017 @ 21.13

Added slight happiness penalty from each primitive building

Oppdatering: 29. apr. 2017 @ 19.45

Vanilla spaceport 2 does not require spaceport 1. This mod now does.

Oppdatering: 29. apr. 2017 @ 19.00

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