Stellaris
(-United Traits-)
90개 중 61~70개 표시 중
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업데이트: 2017년 6월 15일 @ 오전 10시 38분

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업데이트: 2017년 5월 9일 @ 오전 10시 32분

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업데이트: 2017년 4월 27일 @ 오후 12시 16분

All translations added for 1.6.

업데이트: 2017년 4월 27일 @ 오전 10시 25분

V1.6: new version is online. Changes to older traits:
prey - +60% foot output when eated
big creature and small creature produce different output of food when eaten;
obnoxious -10% unity output in order to have not so negatively OP trait;
hive (it is not hive minded!) trait produce unity +20%, other bonuses reduced accordingly;
psi_gifted - receive also bonus +10% unity.

New traits:
united - +10% for unity production
extremely united +30% unity production
divided -10% unity production
extremely divided -30% unity production

업데이트: 2017년 4월 23일 @ 오전 4시 36분

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업데이트: 2017년 4월 9일 @ 오후 9시 23분

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업데이트: 2017년 4월 9일 @ 오전 8시 33분

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업데이트: 2017년 4월 8일 @ 오후 10시 00분

Update was needed in order to balance game play for players who use Hive Mind ethics. Stat modifiers +- hapiness and attraction to gov ethic are not usable by Hive Minds therefore restriction to select them during empire creation has been added. The same way as it is implemented for some vanilla traits with these stats. Games started already with hive mind ethics and any of disable traits for hivemind will not have any isues. However, previous empire designs will need to be revised to avoid OP empires. For players who do not use Utopia DLC there is no significant change. Remember you can still use trait Hive ;). All traits with hapiness to other species have been updated to be according to vanilla or be close enough considering balance.

업데이트: 2017년 4월 8일 @ 오전 8시 41분

Translation to French has been added.

업데이트: 2017년 4월 8일 @ 오전 2시 47분

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