Stellaris

Stellaris

(-United Traits-)
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Update: 15 Jun, 2017 @ 10:38am

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Update: 9 May, 2017 @ 10:32am

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Update: 27 Apr, 2017 @ 12:16pm

All translations added for 1.6.

Update: 27 Apr, 2017 @ 10:25am

V1.6: new version is online. Changes to older traits:
prey - +60% foot output when eated
big creature and small creature produce different output of food when eaten;
obnoxious -10% unity output in order to have not so negatively OP trait;
hive (it is not hive minded!) trait produce unity +20%, other bonuses reduced accordingly;
psi_gifted - receive also bonus +10% unity.

New traits:
united - +10% for unity production
extremely united +30% unity production
divided -10% unity production
extremely divided -30% unity production

Update: 23 Apr, 2017 @ 4:36am

Initial Upload

Update: 9 Apr, 2017 @ 9:23pm

Initial Upload

Update: 9 Apr, 2017 @ 8:33am

Initial Upload

Update: 8 Apr, 2017 @ 10:00pm

Update was needed in order to balance game play for players who use Hive Mind ethics. Stat modifiers +- hapiness and attraction to gov ethic are not usable by Hive Minds therefore restriction to select them during empire creation has been added. The same way as it is implemented for some vanilla traits with these stats. Games started already with hive mind ethics and any of disable traits for hivemind will not have any isues. However, previous empire designs will need to be revised to avoid OP empires. For players who do not use Utopia DLC there is no significant change. Remember you can still use trait Hive ;). All traits with hapiness to other species have been updated to be according to vanilla or be close enough considering balance.

Update: 8 Apr, 2017 @ 8:41am

Translation to French has been added.

Update: 8 Apr, 2017 @ 2:47am

Initial Upload