Stellaris
(-United Traits-)
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更新: 2017年6月15日 @ 10時38分

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更新: 2017年5月9日 @ 10時32分

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更新: 2017年4月27日 @ 12時16分

All translations added for 1.6.

更新: 2017年4月27日 @ 10時25分

V1.6: new version is online. Changes to older traits:
prey - +60% foot output when eated
big creature and small creature produce different output of food when eaten;
obnoxious -10% unity output in order to have not so negatively OP trait;
hive (it is not hive minded!) trait produce unity +20%, other bonuses reduced accordingly;
psi_gifted - receive also bonus +10% unity.

New traits:
united - +10% for unity production
extremely united +30% unity production
divided -10% unity production
extremely divided -30% unity production

更新: 2017年4月23日 @ 4時36分

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更新: 2017年4月9日 @ 21時23分

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更新: 2017年4月9日 @ 8時33分

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更新: 2017年4月8日 @ 22時00分

Update was needed in order to balance game play for players who use Hive Mind ethics. Stat modifiers +- hapiness and attraction to gov ethic are not usable by Hive Minds therefore restriction to select them during empire creation has been added. The same way as it is implemented for some vanilla traits with these stats. Games started already with hive mind ethics and any of disable traits for hivemind will not have any isues. However, previous empire designs will need to be revised to avoid OP empires. For players who do not use Utopia DLC there is no significant change. Remember you can still use trait Hive ;). All traits with hapiness to other species have been updated to be according to vanilla or be close enough considering balance.

更新: 2017年4月8日 @ 8時41分

Translation to French has been added.

更新: 2017年4月8日 @ 2時47分

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