Wreckfest

Wreckfest

The Very TrackPack
Viser 201–210 av 228 bidrag
< 1 ... 19  20  21  22  23 >
Oppdatering: 1. feb. 2017 @ 9.45

Version 2.0 released:

* Wimbledon Greyhound Stadium released!
Track is based on the real life track with same name. It currently has 4 layouts;
1: Standard (normal track with dynamic fences)
2: Standard Perf. (normal track without dynamic fences)
3: Figure 8 Stand. (fig 8 with dynamic fences)
4: Figure 8 Perf. (fig 8 without dynamic fences).

Thanks to Kieron Lucky Smith for photos of the track and thanks to Stuart Cowi / Kev Anderton / Ben Jenner for the base track which I have developed further on.

Oppdatering: 23. jan. 2017 @ 5.07

Version 1.9 released:

* Greenlake Valley added
http://youtu.be/dY-DQhQmuyg

Oppdatering: 3. jan. 2017 @ 10.14

Version 1.8.5 released:

* Update to Rugland; Greatly reduced vegetation as well as tweaks to vegetation location and cameras

Oppdatering: 2. jan. 2017 @ 9.43

Version 1.8.1 released:

* Quick hotfix fixing the pink powerline textures on Rugland

Oppdatering: 2. jan. 2017 @ 9.26

Version 1.8 released:

* Rugland Motorbane added! This track is based upon the real life track with the same name

Preveiw: https://youtu.be/5ptdtoxS2LM

Oppdatering: 26. des. 2016 @ 14.24

Version 1.7 released:

* Valley Of The Damned added! Will you be able to survive it?

Preveiw: https://www.youtube.com/watch?v=xJb-nQ8lkgA&feature=youtu.be

Oppdatering: 25. des. 2016 @ 4.50

Version 1.6 released:

* Fixed texture errors on Kristiandsand (and reverse)
* Fixed texture errors on Konsmo (and reverse)
* Fixed texture errors on Woodhill
* Fixed texture errors on Hillside
* Fixed texture errors on Richwood
* Fixed texture errors on Dune Race
* Implemented fix to prevent game from crashing when loading Mixed 1 track. Thanks to Tads for keen eyes that spoted the error (object conflicts)

The texture fix also means that several textures has been updated and giving the tracks new looks

Oppdatering: 18. des. 2016 @ 2.31

Version 1.5.1 released:

* Updates to startarea of Kristiansand Raceway and Woodhill Raceway. Aim is to try stopping cars receiving damage when passing the start / finish line in multiplayer. The culprint of this error are a bit uknown, so it's a trial and error process. Please let me know if it helps or not.

Oppdatering: 17. des. 2016 @ 6.06

Version 1.5 released:

* Hillside Raceway added - Two variants, one with rough surface and one with smooth surface named Smooth

Oppdatering: 12. des. 2016 @ 7.19

Version 1.4 released:

* Cameras added to Kristiansand Raceway, Simstox and Crash Alley
* Crash Alley has recieved update to the road surface. More uneven surface but smoother start / finish straight for higher speeds
* Updates to textures on Kristiansand Raceway as well as updates to tree positions (some of them was in the air) - thanks for reporting the error!