Wreckfest
The Very TrackPack
Affichage des entrées 201-210 sur 228
< 1 ... 19  20  21  22  23 >
Mis à jour le : 1 févr. 2017 à 9h45

Version 2.0 released:

* Wimbledon Greyhound Stadium released!
Track is based on the real life track with same name. It currently has 4 layouts;
1: Standard (normal track with dynamic fences)
2: Standard Perf. (normal track without dynamic fences)
3: Figure 8 Stand. (fig 8 with dynamic fences)
4: Figure 8 Perf. (fig 8 without dynamic fences).

Thanks to Kieron Lucky Smith for photos of the track and thanks to Stuart Cowi / Kev Anderton / Ben Jenner for the base track which I have developed further on.

Mis à jour le : 23 janv. 2017 à 5h07

Version 1.9 released:

* Greenlake Valley added
http://youtu.be/dY-DQhQmuyg

Mis à jour le : 3 janv. 2017 à 10h14

Version 1.8.5 released:

* Update to Rugland; Greatly reduced vegetation as well as tweaks to vegetation location and cameras

Mis à jour le : 2 janv. 2017 à 9h43

Version 1.8.1 released:

* Quick hotfix fixing the pink powerline textures on Rugland

Mis à jour le : 2 janv. 2017 à 9h26

Version 1.8 released:

* Rugland Motorbane added! This track is based upon the real life track with the same name

Preveiw: https://youtu.be/5ptdtoxS2LM

Mis à jour le : 26 déc. 2016 à 14h24

Version 1.7 released:

* Valley Of The Damned added! Will you be able to survive it?

Preveiw: https://www.youtube.com/watch?v=xJb-nQ8lkgA&feature=youtu.be

Mis à jour le : 25 déc. 2016 à 4h50

Version 1.6 released:

* Fixed texture errors on Kristiandsand (and reverse)
* Fixed texture errors on Konsmo (and reverse)
* Fixed texture errors on Woodhill
* Fixed texture errors on Hillside
* Fixed texture errors on Richwood
* Fixed texture errors on Dune Race
* Implemented fix to prevent game from crashing when loading Mixed 1 track. Thanks to Tads for keen eyes that spoted the error (object conflicts)

The texture fix also means that several textures has been updated and giving the tracks new looks

Mis à jour le : 18 déc. 2016 à 2h31

Version 1.5.1 released:

* Updates to startarea of Kristiansand Raceway and Woodhill Raceway. Aim is to try stopping cars receiving damage when passing the start / finish line in multiplayer. The culprint of this error are a bit uknown, so it's a trial and error process. Please let me know if it helps or not.

Mis à jour le : 17 déc. 2016 à 6h06

Version 1.5 released:

* Hillside Raceway added - Two variants, one with rough surface and one with smooth surface named Smooth

Mis à jour le : 12 déc. 2016 à 7h19

Version 1.4 released:

* Cameras added to Kristiansand Raceway, Simstox and Crash Alley
* Crash Alley has recieved update to the road surface. More uneven surface but smoother start / finish straight for higher speeds
* Updates to textures on Kristiansand Raceway as well as updates to tree positions (some of them was in the air) - thanks for reporting the error!