Starbound

Starbound

Frackin' Universe
Viser 1171–1180 av 1,291 bidrag
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Oppdatering: 5. aug. 2016 @ 21.56

Oppdatering: 5. aug. 2016 @ 20.07

yellowfoot now unlocks from ordinary mushrooms, making it possible to actually craft. Sorry about that.

death drops disabled in the Frozen Wastes.

Oppdatering: 5. aug. 2016 @ 7.31

fixed an exploit involving diamonds and extraction

added junk and rusted metal blocks to the extraction recipes

changed up some extraction recipes for sulphuric stone/dirt, ice, and burning volcanic rock

the Scout Armor upgrade should properly unlock when picking up the first tier of the set

Oppdatering: 5. aug. 2016 @ 6.57

Oppdatering: 5. aug. 2016 @ 5.51

Particle weapons got a rebalance. They do vastly less overall damage in the higher tiers, primarily by limiting the extra damage incurred by their explosions. Furthermore, their explosions no longer use "universal damage" as a tag.


all FU pistols should properly act as one-handed now.

Oppdatering: 4. aug. 2016 @ 14.34

Shadow Hounds are now capturable, although they really need to lay off the meth.

Aeroponics tubes now work as farming material! Yay! Removed old (and now duplicate) recipe.

Oppdatering: 4. aug. 2016 @ 11.14

removed furaceeffect reliance to help phase FR and FU apart.

Oppdatering: 3. aug. 2016 @ 13.51

removes fubandit8 microdungeon due to file issues. It should no longer cause problems going forward. Existing samples will still retain their problems , however.

Oppdatering: 3. aug. 2016 @ 12.49

removes an exploit with the FU codexes in the outpost/crafting menu

minor tweaks to a few things

full removal of avaliwell (not sure if this was added earlier or not)

removal of dead loot list from a microdungeon causing warp-to-ship

Oppdatering: 3. aug. 2016 @ 8.32

fixes some merchant-related issues with pre-1.0 merchants causing insufferable slowdown when they spawn on FU biomes. Should no longer occur, I hope.

removes remaining spawns for platinum