Counter-Strike 2

Counter-Strike 2

Austria
目前顯示第 1-10 項,共 21 項
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更新:2020 年 12 月 22 日 @ 上午 6:45

- replaced/reworked a couple of assets
- additional Christmas decoration
- added some 2020 related detail
- fixed some minor cosmetic issues
- optimization

更新:2019 年 12 月 15 日 @ 上午 4:36

- fixed an issue where players could get blinded through walls ("balcony" and "window")
(thanks @ Autovw)
- fixed overview image (...)
- minor cosmetic adjustments

更新:2019 年 12 月 14 日 @ 上午 6:03

- fixed overview image

更新:2019 年 12 月 14 日 @ 上午 5:35

- optimization: Static Prop Combine to reduce "draw calls"
- added Christmas tree ("living room")
- minor cosmetic adjustments

更新:2019 年 6 月 5 日 @ 上午 7:25

- fixed broken collision model of window (thanks @ miner and 院长igni)
- removed bollards at Wingman CT spawn (between 'back of B' and 'water')
- removed railing at stairs to balcony
- added markers at the borders of the bomb planting zones
- minor cosmetic issues

更新:2019 年 5 月 28 日 @ 上午 7:25

There was a game breaking bug in the last update, so I had to revert to v1.2 because I'm not at my desk for a couple of days. Proper update next week, I guess. Sorry!

更新:2019 年 5 月 27 日 @ 上午 4:43

- added nav blocker entities for Wingman
- replaced tile floor texture with a new one
- retextured metal fence models
- tweaked/fixed a couple of assets
- tweaked orientation and distance of some player spawns
- fixed some 'missing material' errors
- fixed some minor cosmetic issues
- smoothed ground at some spots
- clipping issues

更新:2019 年 3 月 16 日 @ 上午 7:11

v1.2

gameplay
- 'main hall' and 'storage room' are wider now, also opened ceiling in 'storage room' for additional options to throw grenades
- more space in house at bombsite B
- reworked bombsite B: shed is larger now and offers more cover
- widened T spawn
- 5v5 player spawns rearranged (semicircle)
- ground is less uneven
- easier/more reliable smokes at some spots
- improved player visibility at some spots
- fixed some boost glitches
- can't shoot through wall between 'living room' and 'front hall' anymore
- added support for Wingman game mode

visuals
- replaced/reworked several assets
- new radar image to fit the new style

optimization
- optimized/combined various models for better performance
- tweaked static_prop fade ranges
- reworked sprites
- some models have a more accurate collision model now

bug fixes
- wall near bombsite A can now be shot through in both directions
- fixed not working trigger_bomb_reset (thanks @ Schokoriegel)
- grenades bounce off of the church's roof correctly now (thanks @ Bivvi)
- fixed grenades stopping millwheel (thanks @ Rock-C)
- fixed snowfall inside a building (thanks @ notgae23)
- fixed an issue with overlay textures
- fixed missing collision of doorframes
- clipping issues

更新:2017 年 5 月 30 日 @ 下午 3:38

- Fixed a broken material
- Bot nav fixes

更新:2017 年 3 月 20 日 @ 下午 2:20

- Fixed church tower lighting issue (was too dark since last update)