Counter-Strike 2

Counter-Strike 2

Austria
21개 중 1~10개 표시 중
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업데이트: 2020년 12월 22일 @ 오전 6시 45분

- replaced/reworked a couple of assets
- additional Christmas decoration
- added some 2020 related detail
- fixed some minor cosmetic issues
- optimization

업데이트: 2019년 12월 15일 @ 오전 4시 36분

- fixed an issue where players could get blinded through walls ("balcony" and "window")
(thanks @ Autovw)
- fixed overview image (...)
- minor cosmetic adjustments

업데이트: 2019년 12월 14일 @ 오전 6시 03분

- fixed overview image

업데이트: 2019년 12월 14일 @ 오전 5시 35분

- optimization: Static Prop Combine to reduce "draw calls"
- added Christmas tree ("living room")
- minor cosmetic adjustments

업데이트: 2019년 6월 5일 @ 오전 7시 25분

- fixed broken collision model of window (thanks @ miner and 院长igni)
- removed bollards at Wingman CT spawn (between 'back of B' and 'water')
- removed railing at stairs to balcony
- added markers at the borders of the bomb planting zones
- minor cosmetic issues

업데이트: 2019년 5월 28일 @ 오전 7시 25분

There was a game breaking bug in the last update, so I had to revert to v1.2 because I'm not at my desk for a couple of days. Proper update next week, I guess. Sorry!

업데이트: 2019년 5월 27일 @ 오전 4시 43분

- added nav blocker entities for Wingman
- replaced tile floor texture with a new one
- retextured metal fence models
- tweaked/fixed a couple of assets
- tweaked orientation and distance of some player spawns
- fixed some 'missing material' errors
- fixed some minor cosmetic issues
- smoothed ground at some spots
- clipping issues

업데이트: 2019년 3월 16일 @ 오전 7시 11분

v1.2

gameplay
- 'main hall' and 'storage room' are wider now, also opened ceiling in 'storage room' for additional options to throw grenades
- more space in house at bombsite B
- reworked bombsite B: shed is larger now and offers more cover
- widened T spawn
- 5v5 player spawns rearranged (semicircle)
- ground is less uneven
- easier/more reliable smokes at some spots
- improved player visibility at some spots
- fixed some boost glitches
- can't shoot through wall between 'living room' and 'front hall' anymore
- added support for Wingman game mode

visuals
- replaced/reworked several assets
- new radar image to fit the new style

optimization
- optimized/combined various models for better performance
- tweaked static_prop fade ranges
- reworked sprites
- some models have a more accurate collision model now

bug fixes
- wall near bombsite A can now be shot through in both directions
- fixed not working trigger_bomb_reset (thanks @ Schokoriegel)
- grenades bounce off of the church's roof correctly now (thanks @ Bivvi)
- fixed grenades stopping millwheel (thanks @ Rock-C)
- fixed snowfall inside a building (thanks @ notgae23)
- fixed an issue with overlay textures
- fixed missing collision of doorframes
- clipping issues

업데이트: 2017년 5월 30일 @ 오후 3시 38분

- Fixed a broken material
- Bot nav fixes

업데이트: 2017년 3월 20일 @ 오후 2시 20분

- Fixed church tower lighting issue (was too dark since last update)