Counter-Strike 2

Counter-Strike 2

Austria
Näytetään 1–10 / 21
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Päivitys: 22.12.2020 klo 6.45

- replaced/reworked a couple of assets
- additional Christmas decoration
- added some 2020 related detail
- fixed some minor cosmetic issues
- optimization

Päivitys: 15.12.2019 klo 4.36

- fixed an issue where players could get blinded through walls ("balcony" and "window")
(thanks @ Autovw)
- fixed overview image (...)
- minor cosmetic adjustments

Päivitys: 14.12.2019 klo 6.03

- fixed overview image

Päivitys: 14.12.2019 klo 5.35

- optimization: Static Prop Combine to reduce "draw calls"
- added Christmas tree ("living room")
- minor cosmetic adjustments

Päivitys: 5.6.2019 klo 7.25

- fixed broken collision model of window (thanks @ miner and 院长igni)
- removed bollards at Wingman CT spawn (between 'back of B' and 'water')
- removed railing at stairs to balcony
- added markers at the borders of the bomb planting zones
- minor cosmetic issues

Päivitys: 28.5.2019 klo 7.25

There was a game breaking bug in the last update, so I had to revert to v1.2 because I'm not at my desk for a couple of days. Proper update next week, I guess. Sorry!

Päivitys: 27.5.2019 klo 4.43

- added nav blocker entities for Wingman
- replaced tile floor texture with a new one
- retextured metal fence models
- tweaked/fixed a couple of assets
- tweaked orientation and distance of some player spawns
- fixed some 'missing material' errors
- fixed some minor cosmetic issues
- smoothed ground at some spots
- clipping issues

Päivitys: 16.3.2019 klo 7.11

v1.2

gameplay
- 'main hall' and 'storage room' are wider now, also opened ceiling in 'storage room' for additional options to throw grenades
- more space in house at bombsite B
- reworked bombsite B: shed is larger now and offers more cover
- widened T spawn
- 5v5 player spawns rearranged (semicircle)
- ground is less uneven
- easier/more reliable smokes at some spots
- improved player visibility at some spots
- fixed some boost glitches
- can't shoot through wall between 'living room' and 'front hall' anymore
- added support for Wingman game mode

visuals
- replaced/reworked several assets
- new radar image to fit the new style

optimization
- optimized/combined various models for better performance
- tweaked static_prop fade ranges
- reworked sprites
- some models have a more accurate collision model now

bug fixes
- wall near bombsite A can now be shot through in both directions
- fixed not working trigger_bomb_reset (thanks @ Schokoriegel)
- grenades bounce off of the church's roof correctly now (thanks @ Bivvi)
- fixed grenades stopping millwheel (thanks @ Rock-C)
- fixed snowfall inside a building (thanks @ notgae23)
- fixed an issue with overlay textures
- fixed missing collision of doorframes
- clipping issues

Päivitys: 30.5.2017 klo 15.38

- Fixed a broken material
- Bot nav fixes

Päivitys: 20.3.2017 klo 14.20

- Fixed church tower lighting issue (was too dark since last update)