Arma 3
Isla Duala
目前顯示第 1-8 項,共 8 項
更新:2019 年 2 月 15 日 @ 上午 11:19

v3.9.5
- improved graphics (middle and sat texture)
- further lush vegetation (12000 extra plants) near rivers and in central area
- if water is too high at certain time of the mission you can add ca\roads2\bridge\Bridge_wood_25.p3d objects to make a makeshift crossing!

更新:2019 年 2 月 14 日 @ 下午 7:31

v3.9.5
- improved graphics (middle and sat texture)
- further lush vegetation (12000 extra plants) near rivers and in central area
- added test wooden bridge at the main crossing (central border no-man zone)

更新:2019 年 2 月 7 日 @ 下午 9:04

3.9.3:
- improved with new satellite texture of the map (now at 20480x20480)
- added low shrub vegetation near the main border / river crossing
- smaller bugfixes

更新:2018 年 12 月 23 日 @ 上午 11:19

v3.9.2
- fixed clutter so it doesn't break other islands such as Lingor

更新:2018 年 12 月 8 日 @ 下午 2:42

v3.9.1
- replaced the Generic African Buildings pbo with new V3 sign key (A2 ones are not working since Arma3 1.86.xxx patch)

更新:2018 年 1 月 12 日 @ 上午 10:56

v3.9
- massive improvement of lighting and satellite image of the map

更新:2017 年 2 月 3 日 @ 上午 5:30

v3.8
- enabled dust effects for vehicles and units
- new improved satellite texture with 1m/px resolution
- fixed oasis height near Djolan
- remade North-Eastern island of Mangomak ;)
- several road and terrain fixes

更新:2016 年 6 月 30 日 @ 上午 7:18