Arma 3
Isla Duala
Exibindo entradas 1–8 de 8
Atualização: 15/fev./2019 às 11:19

v3.9.5
- improved graphics (middle and sat texture)
- further lush vegetation (12000 extra plants) near rivers and in central area
- if water is too high at certain time of the mission you can add ca\roads2\bridge\Bridge_wood_25.p3d objects to make a makeshift crossing!

Atualização: 14/fev./2019 às 19:31

v3.9.5
- improved graphics (middle and sat texture)
- further lush vegetation (12000 extra plants) near rivers and in central area
- added test wooden bridge at the main crossing (central border no-man zone)

Atualização: 7/fev./2019 às 21:04

3.9.3:
- improved with new satellite texture of the map (now at 20480x20480)
- added low shrub vegetation near the main border / river crossing
- smaller bugfixes

Atualização: 23/dez./2018 às 11:19

v3.9.2
- fixed clutter so it doesn't break other islands such as Lingor

Atualização: 8/dez./2018 às 14:42

v3.9.1
- replaced the Generic African Buildings pbo with new V3 sign key (A2 ones are not working since Arma3 1.86.xxx patch)

Atualização: 12/jan./2018 às 10:56

v3.9
- massive improvement of lighting and satellite image of the map

Atualização: 3/fev./2017 às 5:30

v3.8
- enabled dust effects for vehicles and units
- new improved satellite texture with 1m/px resolution
- fixed oasis height near Djolan
- remade North-Eastern island of Mangomak ;)
- several road and terrain fixes

Atualização: 30/jun./2016 às 7:18