Stellaris

Stellaris

Improved Space Battles [Graphics]
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Uppdatering: 29 jun, 2016 @ 8:19

Further reduced opacity of aura circles. They are now almost invisible unless stacked.

Uppdatering: 26 jun, 2016 @ 2:07

Fixed ringworld scale bug with latest update.

Uppdatering: 25 jun, 2016 @ 19:40

Tweaked the effects for large scourge projectile weapon

Uppdatering: 21 jun, 2016 @ 13:47

1.2.0 beta compatibility update.

Uppdatering: 17 jun, 2016 @ 2:16

Fixed ringworld scaling issues.

Uppdatering: 11 jun, 2016 @ 4:25

Greatly reduced the opacity of the aura range circles. They can still be seen but should now be much less prominent.

Uppdatering: 10 jun, 2016 @ 5:40

Edited some of the more distinct hit sounds to make them less annoying (tachyon hit and distant plasma hit)

Uppdatering: 7 jun, 2016 @ 1:59

Fleet scale increased slightly.

Uppdatering: 6 jun, 2016 @ 3:56

Updated Kinetic artillery/mass driver tracer effects. Comparison screenshots[imgur.com]

Uppdatering: 3 jun, 2016 @ 21:45

Tweaked laser values to fix some display bugs. Tweaked plasma bolts again.