Stellaris
Improved Space Battles [Graphics]
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Aggiornamento: 29 giu 2016, 8:19

Further reduced opacity of aura circles. They are now almost invisible unless stacked.

Aggiornamento: 26 giu 2016, 2:07

Fixed ringworld scale bug with latest update.

Aggiornamento: 25 giu 2016, 19:40

Tweaked the effects for large scourge projectile weapon

Aggiornamento: 21 giu 2016, 13:47

1.2.0 beta compatibility update.

Aggiornamento: 17 giu 2016, 2:16

Fixed ringworld scaling issues.

Aggiornamento: 11 giu 2016, 4:25

Greatly reduced the opacity of the aura range circles. They can still be seen but should now be much less prominent.

Aggiornamento: 10 giu 2016, 5:40

Edited some of the more distinct hit sounds to make them less annoying (tachyon hit and distant plasma hit)

Aggiornamento: 7 giu 2016, 1:59

Fleet scale increased slightly.

Aggiornamento: 6 giu 2016, 3:56

Updated Kinetic artillery/mass driver tracer effects. Comparison screenshots[imgur.com]

Aggiornamento: 3 giu 2016, 21:45

Tweaked laser values to fix some display bugs. Tweaked plasma bolts again.