Audiosurf 2

Audiosurf 2

clean_v1
A apresentar 1-8 de 8 entradas
Atualização: 7 fev. 2017 às 15:14

- Changed the grid.
- Cleaned up the code.

Atualização: 7 out. 2016 às 15:55

Atualização: 18 fev. 2016 às 5:31

Changed the puzzlematch shader to get rid of the flickering graphical bug on Yishai's suggestion.

Atualização: 12 fev. 2016 às 15:39

Removed the zooming intro thing so the ship should no longer just appear on top of spikes as the song starts

Atualização: 12 jan. 2016 às 15:47

Been a while, messed with a fair few things. Here are some that I remember:
- Removed block reflections.
- Rings now default to off.
- Camera no longer zooms at all.
- Probably changed the camera position at some point.
- Um. Might have messed with some shaders.

Atualização: 20 nov. 2015 às 17:58

- Added the option to toggle rings on/off.
- Fixed an artefacting issue with the air debris around the track on hitting a power block.
- Removed block flashes upon hitting the player's grid.

Atualização: 16 nov. 2015 às 17:12

-reduced the number of "stars" in the air around the track, they got a bit bright at some of the more intense sections of song I found.

- Made the full track length render in high graphics settings, using some of the fastest mods I was finding an issue where occasionally the track would become transparent but still reflect. It was very difficult to see. This fixed it.

Atualização: 9 nov. 2015 às 17:00