Total War: SHOGUN 2

Total War: SHOGUN 2

Ultimate Expanded Field Command Beta 1.96
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Pembaruan: 1 Mei @ 9:27am

b1.35
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-Added Historical Banners update by JasonXIA

Pembaruan: 28 Apr @ 11:06pm

oops last one was wrong file -_-;;

Pembaruan: 28 Apr @ 10:43pm

b1.3
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-Tuned archery for less "homing" effect. Arrows fall more naturally. Not the final change here, still testing.

-Slightly raised run speed and slightly lowered charge speed of infantry

-shooting now takes as much stamina as fighting melee

-number of seaman drastically reduced on Merchant Caravel for balance purposes. Those ships wouldnt have had a large crew anyway

Pembaruan: 28 Apr @ 10:37pm

Pembaruan: 28 Apr @ 7:43am

b1.29
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-Fixed Oda Long Yari Ashigaru not being recruitable from the Yari Outpost chain.


-Tanegashima Samurai projectiles now get high "armor piercing" which means that bullets should go through guys and hit the next guy in line. This is to balance their slightly lower skills than Teppo Samurai.

Pembaruan: 27 Apr @ 4:23pm

b1.28
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-Fixed muzzle velocity and accuracy of naval cannons

- fixed bullets bouncing.

Pembaruan: 27 Apr @ 7:49am

b1.27
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-Raised horse run speed so they arent as easily chased by charging infantry

-Fixed some arrow calibration distance values that were way too high, causing archers like Daikyu to have very little spread.

Pembaruan: 26 Apr @ 9:39pm

b1.26
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-Oda Long Yari now get Pike Wall and Pike Square to better represent Oda Nobunaga's adoption of long spears

Pembaruan: 26 Apr @ 7:37pm

b1.25
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-minor ranged balance, pistoleers range raised to 50 from 30.

-Generals now get 5 skill points from 3.

Pembaruan: 26 Apr @ 3:26pm

b1.24
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-Fixed Bug making it two turns per season

-Carabineiros now recruited from the Bow Building chain instead of the Sieges Weapon building chain. Makes more sense since they are elite marksmen.