Total War: PHARAOH DYNASTIES

Total War: PHARAOH DYNASTIES

Old School PVP Battle System 2.0
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Update: 2 Nov, 2024 @ 10:16pm

Update: 2 Nov, 2024 @ 9:04pm

Update: 28 Oct, 2024 @ 8:21pm

b1.95
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-raised all clubs and axes armor damage by 2
-raise all sling lethality 4%
-lowered arrow lethality 2%

Update: 28 Oct, 2024 @ 2:47pm

b1.95
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-increased fleeing speed for routing men, they are really motivated!

-decreased max melee hit chance to slow down battles a little

Update: 22 Oct, 2024 @ 6:02pm

b1.94
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-Weather change duration reduced from 8 to 5 min.

Update: 21 Oct, 2024 @ 5:46pm

-fixed some inconsistent entries

Update: 19 Oct, 2024 @ 7:24pm

b1.93
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-set chariot lethality modifier to .4 from .37 (more likely to die)
-adjusted chariot shield values

It's tough to balance chariots. Either they are so good that you crush the AI with your hooman smarts and your own chariots, or they are too fragile and the AI chariots are worthless to them anyway...

Update: 13 Oct, 2024 @ 11:50pm

b1.92
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-Lowered max damage for collisions, to lessen chariot kills
-raised the fatigue penalty for Heavy armor by 3%
-lowered the fatigue penalty for Light armor by 5% (they really need that fatigue bonus in prolonged combat)
-raised lethality of 2h spears
-added more bonus vs large to both 2h and 1h spears

Update: 6 Oct, 2024 @ 10:27am

b1.91
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-Set Armor lethality 100% block point to 156. Elite untis wont be so dominant.
-Reduced General lethality reduction by 7%
-greatly reduced penalty for shallow, steep, and very steep movement to help the AI out.

Update: 6 Oct, 2024 @ 10:21am