Space Engineers

Space Engineers

FireBrigade - A world on fire
Exibindo entradas 1–10 de 62
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Atualização: 23 de jun. às 16:34

1.0721
- Patched to avoid crashes during some damage handling

Atualização: 30/out./2024 às 22:58

1.0719
- #color fires Now only shows fires/yellow. #color damage Now also shows damage/red.

Atualização: 24/out./2024 às 12:47

1.0718
- Removed DigitalCamouflage_Armor material from flammable list
- Removed CarbonFibre_Armor material from flammable list
- Removed WoodlandCamo_Armor material from flammable list

Atualização: 13/set./2024 às 3:42

1.0716
- Disabled firetuck power on/off check for now as it crashes the game. So the truck always is functional even without power for now.

Atualização: 13/set./2024 às 3:23

1.0715
- A FireTruck option was added. Use #firetruck on/off to enable/disable it as it does cost CPU. Use any vehicle and rename the grid "FBFireTruck". Park it next to a fire and every 5 seconds it extinghuises the blocks in a 25m range. Repairs still have to be done manually (hence the remaining fires on non-yellow blocks).

Atualização: 3/set./2024 às 16:04

1.0714
- Patched to avoid AddBlocks queue not clearing (resolved)

Atualização: 3/set./2024 às 14:31

1.0713
- Patched to avoid AddBlocks queue not clearing

Atualização: 3/set./2024 às 13:38

1.0712
- Patched to avoid AddBlocks queue not clearing

Atualização: 18/ago./2024 às 19:24

1.0711
- Turned off damagedetection by deformation damage as it burries the mod under events for ships on water

Atualização: 6/ago./2024 às 20:47

1.0710
- Changed event response process for better performance
- Disabled synchronisation of block skins to find a solution to the problem