RimWorld

RimWorld

Museums
Ergebnisse 11–20 von 27
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Update: 11. Mai 2024 um 14:53

feat: tutor messages for museum logic

Update: 11. Mai 2024 um 6:43

feat: meditation functionality for pedestals and display cases

Update: 9. Mai 2024 um 14:31

fix: ellit archeology museum room role overwriting museums room role (preventing proper touring logic from firing)
chore: compile DeepStorage assembly for 1.5

Update: 5. Mai 2024 um 13:58

fix: same watch cell can be added multiple times
fix: buildings with size 3x3 or more cannot be watched
fix: solo touring job for museums without watchable buildings

change: limit watch cells to a max radius defined in the watch comp properties
minor change: draw watch cell edges in light blue to easier discern different cell edge effects
minor feature: click sound when using watch-cell gizmos

mod-support: ~Vanilla Taxidermy (Continued)
mod-support: Fantastic Collectables
mod-support: RimCards (Continued)
mod-support: Armor Racks
mod-support: Vanilla Furniture Expanded - Art
mod-support: EGI: Holograms and Projectors
mod-support: Ultima: Artisan's Guild
mod-support: Pawns Paint! Restored (Continued)
mod-support: tribal jewelry

Update: 30. Apr. 2024 um 1:29

fix: potential NRE on saving museum sign without a selected graphic

Update: 21. Apr. 2024 um 6:37

chore: remove logging messages for VFE-Empires integration

Update: 20. Apr. 2024 um 13:10

update: compile hospitality for 1.5

Update: 19. Apr. 2024 um 13:04

fix: pawns ignoring urgend needs during museum tours

Update: 19. Apr. 2024 um 12:49

feat: VFE Empires integration
chore: make icons for gizmos static and only initialize once
feat: support for adaptive storage - neolithic plinths

Update: 3. Apr. 2024 um 9:57

fix: museum room reference lost on loading for ongoing tours
fix: ongoing guided tours cancelled when loading a save
feat: donation boxes for hospitality integration
feat: pass guide job to another participant if original guide leaves due to hunger, etc.