Barotrauma 潜渊症

Barotrauma 潜渊症

Vanilla Weapons Overhaul (Draconis)
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更新于:2023 年 9 月 15 日 下午 1:13

Changes to riot shield and advanced parts mostly fixing both to be more useable and cost effective.

更新于:2023 年 9 月 14 日 下午 10:16

Advanced Materials update.

In wrecks or later on for sale at high prices Advanced Materials can be found that will allow you to modify or upgrade some guns in order to produce higher quality customized variants that can already be found on wrecks or abandoned stations.

These take the form of titanium alloy containers that are somewhat cumbersome to transport.


Laser Rifle only recharges when it is held in hand. Took some coding magic but it works as intended now.

minor chages to medical icons on tactical backpack.

更新于:2023 年 9 月 13 日 下午 5:50

Vanilla update.

Removed Pouch and medkit for time being.

All armor pockets removed.

Marine armor 10% Stun Resist

Imp combined Armor 20% Stun Resist

更新于:2023 年 9 月 7 日 下午 5:56

changed health scanner to not self scan.

Individual First Aid is now the Modular Pouch it has 4 slots for a 2 stack of many small things such as explosives, medical and electrical items.

更新于:2023 年 9 月 4 日 下午 1:11

更新于:2023 年 9 月 4 日 下午 12:46

Anti Material rifle damage reduction, phyiscorium buffed to 4 max target penetration, testing to redefine weapon niche so its not broken. Eventually going to have enemies with this.

更新于:2023 年 9 月 4 日 上午 5:46

autoshotgun 32 round magazine

Laser now charges up when aimed to represent charging the supercap.

更新于:2023 年 9 月 3 日 上午 1:05

Laser was throwing errors because it was set to the wrong OnHolding(which doesn't exist... yet) it now only charges capacitor when a battery is installed.

更新于:2023 年 9 月 2 日 下午 3:03

New armors can go into the Any/toolbar slots but inventory can only be accessed when the armor is worn, making swapping armor much simplier! The old vests now have similar pockets with the basic security armor have 2 pockets and 2 tactical and pirate armor having only 2 pockets.

更新于:2023 年 8 月 26 日 上午 10:31

Very slight changes to the capacitor of the Laser Rifle and damage of the Heavy Pistol and Rifle Round.

Revolver, Shotshell and Rifle rounds now stack to 24 to put them all on par with the abundence of magazine fed weapons.