Barotrauma
Vanilla Weapons Overhaul (Draconis)
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更新: 2023年9月15日 @ 13時13分

Changes to riot shield and advanced parts mostly fixing both to be more useable and cost effective.

更新: 2023年9月14日 @ 22時16分

Advanced Materials update.

In wrecks or later on for sale at high prices Advanced Materials can be found that will allow you to modify or upgrade some guns in order to produce higher quality customized variants that can already be found on wrecks or abandoned stations.

These take the form of titanium alloy containers that are somewhat cumbersome to transport.


Laser Rifle only recharges when it is held in hand. Took some coding magic but it works as intended now.

minor chages to medical icons on tactical backpack.

更新: 2023年9月13日 @ 17時50分

Vanilla update.

Removed Pouch and medkit for time being.

All armor pockets removed.

Marine armor 10% Stun Resist

Imp combined Armor 20% Stun Resist

更新: 2023年9月7日 @ 17時56分

changed health scanner to not self scan.

Individual First Aid is now the Modular Pouch it has 4 slots for a 2 stack of many small things such as explosives, medical and electrical items.

更新: 2023年9月4日 @ 13時11分

更新: 2023年9月4日 @ 12時46分

Anti Material rifle damage reduction, phyiscorium buffed to 4 max target penetration, testing to redefine weapon niche so its not broken. Eventually going to have enemies with this.

更新: 2023年9月4日 @ 5時46分

autoshotgun 32 round magazine

Laser now charges up when aimed to represent charging the supercap.

更新: 2023年9月3日 @ 1時05分

Laser was throwing errors because it was set to the wrong OnHolding(which doesn't exist... yet) it now only charges capacitor when a battery is installed.

更新: 2023年9月2日 @ 15時03分

New armors can go into the Any/toolbar slots but inventory can only be accessed when the armor is worn, making swapping armor much simplier! The old vests now have similar pockets with the basic security armor have 2 pockets and 2 tactical and pirate armor having only 2 pockets.

更新: 2023年8月26日 @ 10時31分

Very slight changes to the capacitor of the Laser Rifle and damage of the Heavy Pistol and Rifle Round.

Revolver, Shotshell and Rifle rounds now stack to 24 to put them all on par with the abundence of magazine fed weapons.