Barotrauma

Barotrauma

Vanilla Weapons Overhaul (Draconis)
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Oppdatering: 8. mai 2024 @ 5.06

Small morning update to fix several textures not multiples of 4, also new general purpose machinegun and drum

Oppdatering: 7. mai 2024 @ 16.32

New heavy pistol, heavy pistol magazine, light machinegun magazine and Bullpup rifle sprites by SCP-966

minor changes to some weapon sizes and hold posisitions. Operator rifle slightly smaller. Forcing update for a few folks who seem to have malformed mod issues.

Oppdatering: 3. mai 2024 @ 14.25

Went through and made it so less items SHOULD spawn on starting a campaign. Problem is some items are spawning like battle rifle magazines or other items which should never spawn in the security lockers on campaign start. Which is a base barotrauma issue with weapons/ammo/cabinets.

Oppdatering: 30. apr. 2024 @ 20.16

more clean up, added in the old classic Crew Helmet, high impact protection with burn armor, less gunshot than the gunner helmet and no weapon or other skill bonus.

Oppdatering: 29. apr. 2024 @ 14.49

several worn weapons adjusted to not look terrible, new scatter cannon updated hold posisition. Slight changes to fire rate of several rifles. mostly cosmetic

Oppdatering: 26. apr. 2024 @ 22.32

Frontier Hat description of Unflinching justice restored as it was meant to convey the -5% stun effect while wearing.

New backpacks now all have the "Bandolier" tag so they will go into your duffle bag when you die, oversight by me.

Oppdatering: 24. apr. 2024 @ 9.08

Fixed status effect targets I missed, added ropes back to harpoons. Everything seems to work correctly

Oppdatering: 21. apr. 2024 @ 0.11

some minor weapon adjustments including flashlights, everything SHOULD be ok for patch next week, I will try to have patch out quickly!

jovian enviromental armor now applies correct amount and time of pressure stabilizer.

Oppdatering: 30. mars 2024 @ 2.02

SSL magazine incorrectly requring talent(null) to fabricate, fixed.

Oppdatering: 25. mars 2024 @ 6.46

finally changed machinegun and mgmagazine to vwomachinegun and vwomgmagazine due to errors with it being extremely common in other mods to use machinegun for item prefabs. Added a 6 slot easy to make sling pack that can carry a medium weapon and 1 tactical slot. I eventually hope they will trust us enough to put items on clothing/bags so I can just have the weapon appear on the players sling backpack.