Barotrauma
Vanilla Weapons Overhaul (Draconis)
336件中 221-230 を表示
< 1 ... 21  22  23  24  25 ... 34 >
更新: 2023年10月27日 @ 23時17分

Added recoilstabilizer check on all recoil weapons. Handcannons and AT rifles still require high weaponskill to ignore the basic kickback but you no longer get thrown across the room

更新: 2023年10月26日 @ 14時53分

Fixed an issue with combat npcs for subs

Talents added to coalition and separatist captain crews and redid some of their equipment.

更新: 2023年10月24日 @ 21時58分

Found out Automatic and Tactical pistol did not have quality for some reason. Very odd, fixed.

更新: 2023年10月23日 @ 12時06分

general cleanup pass, upped flinch/minor bruise on general purpose machine gun and the heavy pistols.

更新: 2023年10月22日 @ 19時26分

Fixed a few things, body armor and pirate body armor had the wrong hold/wear from the removal of pockets previously

更新: 2023年10月21日 @ 20時38分

Mudraptor and basic body armor now have upper armor/shoulder armor.

Removed max stack size on Load Bearing vest in preperation for hotfix.

changed all magazines to be 8 in cabinets and between 3 and 4 in inventory, Machinegun and HMG boxes are 8 in cab and 1 in inventory. The Laser Rifle stacks to 4 in cab and 1 in inventory, might adjust to 8 later, might not.

更新: 2023年10月20日 @ 12時48分

HOTFIX for MaxStackSizeHoldableOrWearableInventory

All bag items including backpack are overridden to use MaxStackSizeHoldableOrWearableInventory="x" for maximum number of carriable magazine/loose rounds. However I had to remove maxstacksize="y" on bag items to allow for this. Should be a fix monday but it will mean you can 32 stack in belts and stuff if the item isn't defined with MaxStackSizeHoldableOrWearableInventory

MaxStackSizeHoldableOrWearableInventory

MaxStackSizeHoldableOrWearableInventory

更新: 2023年10月20日 @ 9時47分

All containers are maxstack 8 now as vanilla
Pistol/SMG magazines are maxstack 8 because toolbelts and backpacks are not player inventory or something ok whatever.

Bandolier is now pegged to the exact stats of my Pockets for All mod. As in 2 extra tactical slots and is bag slot, not exosuit. Should not cause any problems because they will just overwrite each other as the same exact item if either mod is enabled, just the text will change.

更新: 2023年10月19日 @ 11時55分

backpack rebalance, load bearing vest 10% penalty, Tactical backpack -20% and -10% Jet scooter balanced to vanilla backpack.

更新: 2023年10月19日 @ 11時33分

changed ancient weapon to vanilla by removing override

added flow resist to makeshift armor as per vanilla

updated mod WITHOUT LUA INSTALLED/ENABLED to prevent bugs