Project Zomboid

Project Zomboid

Rick's MLC Concussion
Wyświetlanie 21-26 z 26 pozycji
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Aktualizacja: 14 grudnia 2022 o godz. 13:55

Added some more effects... sort of experimental for now.

Aktualizacja: 5 grudnia 2022 o godz. 14:17

Updated description in steam workshop.

Aktualizacja: 5 grudnia 2022 o godz. 13:59

Added mutilplayer due to popular demand - you sickos :)
- Small Blunt and Long Blunt weapons now can cause concussion.
- Proabability of inflicting concussion is (weapon skill level + 2) x 10 (ie: A skill of 0 is 20%. A skll level of 8 and above is 100%)
- Concussion time is the strength of the wielder + 1 seconds (ie: Strength 0 is 1 second. Strength 10 is 11 seconds)

Aktualizacja: 23 listopada 2022 o godz. 19:13

Attempt to fix the MP fault identified by Cooki, where if one person is concussed everyone else on the server also felt the effects. Further testing may be required.

Aktualizacja: 19 listopada 2022 o godz. 19:35

Fixed fault in randomising the key controls - you probably didn't notice it. But I did, and it hurts my brain if I don't fix it.

Aktualizacja: 18 listopada 2022 o godz. 14:16

First implementation: Sprint into walls. Fall Down. Disorientation. Recover.
There are custom sandbox options to set the disorientation time and turn on/off thoughts.
Translations in Spanish, Korean and Portuguese.