XCOM 2
A Requiem For Man: The Requiem Legion
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更新于:2024 年 10 月 5 日 下午 12:32

Fixed an edge case scenario that could conditionally prompt a Mechapede to annihilate a Squad on Mission Start

更新于:2024 年 10 月 5 日 下午 12:10

Fixed Navigators not properly their unique Squad Perk to their Squads

更新于:2024 年 10 月 4 日 下午 10:05

Updated Localization for Clarity

更新于:2024 年 10 月 4 日 下午 6:49

Updated Heuristic Spawning System and added extra logging
The No Future debuff can no longer be acquired from Non-Altars without A Merciless Alteration being active.
Gunship Daze Chance lowered to 50%

更新于:2024 年 10 月 4 日 下午 12:16

Fixed a basegame issue's effect on some Requiem Legion Units, such as Floaters, causing them to be incredibly noisy while dead when killed by Overwatch and other reaction attacks.

更新于:2024 年 10 月 3 日 下午 10:42

Enhanced pseudo-heuristic pod evaluation and randomization for the Requiem Spawning Ruleset.

更新于:2024 年 10 月 3 日 下午 10:17

Tweak to adjust Cyberdisc AI being a little less murderhobo with their Grenade Bombardment

更新于:2024 年 10 月 3 日 下午 3:10

Reworked the Niven's Psyche Suppression Somewhat.
Psyche Suppression is no longer a Guranteed Hit, instead rolls against the Target's Will.
Psyche Suppression no longer requires a target to previously be Suppressed to render them unconscious.
Psyche Suppression may inflict a 1 Action Stun instead of rendering them Unconscious.
Psyche Suppression's Unconsciousness effect is removed from Units once the Niven is destroyed.

更新于:2024 年 10 月 3 日 上午 9:49

Fixed Andromelids giving a free Andromedon corpse in addition to their own loot.

更新于:2024 年 10 月 3 日 上午 9:06

Fixed an event sequencing issue that could sometimes allow Navigators to react when they were not supposed to.