XCOM 2
A Requiem For Man: The Requiem Legion
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Update: 5 okt 2024 om 12:32

Fixed an edge case scenario that could conditionally prompt a Mechapede to annihilate a Squad on Mission Start

Update: 5 okt 2024 om 12:10

Fixed Navigators not properly their unique Squad Perk to their Squads

Update: 4 okt 2024 om 22:05

Updated Localization for Clarity

Update: 4 okt 2024 om 18:49

Updated Heuristic Spawning System and added extra logging
The No Future debuff can no longer be acquired from Non-Altars without A Merciless Alteration being active.
Gunship Daze Chance lowered to 50%

Update: 4 okt 2024 om 12:16

Fixed a basegame issue's effect on some Requiem Legion Units, such as Floaters, causing them to be incredibly noisy while dead when killed by Overwatch and other reaction attacks.

Update: 3 okt 2024 om 22:42

Enhanced pseudo-heuristic pod evaluation and randomization for the Requiem Spawning Ruleset.

Update: 3 okt 2024 om 22:17

Tweak to adjust Cyberdisc AI being a little less murderhobo with their Grenade Bombardment

Update: 3 okt 2024 om 15:10

Reworked the Niven's Psyche Suppression Somewhat.
Psyche Suppression is no longer a Guranteed Hit, instead rolls against the Target's Will.
Psyche Suppression no longer requires a target to previously be Suppressed to render them unconscious.
Psyche Suppression may inflict a 1 Action Stun instead of rendering them Unconscious.
Psyche Suppression's Unconsciousness effect is removed from Units once the Niven is destroyed.

Update: 3 okt 2024 om 9:49

Fixed Andromelids giving a free Andromedon corpse in addition to their own loot.

Update: 3 okt 2024 om 9:06

Fixed an event sequencing issue that could sometimes allow Navigators to react when they were not supposed to.