Starbound
Starbound Optimizer
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更新: 6月12日 @ 15時04分

- Removed lua speed patches

更新: 5月29日 @ 5時41分

- Decreased mod priority, it should now be compatible with other mods, like the thread mods.

- Decreased "windowMonitoringBorder" to half of default

- Decreased "presenceEntityMonitoringBorder" to half of default

- Increased "worldClientStateUpdateDelta" from 30 to 1

- Disabled world server interpolation.

- Increased "chunkCacheTimeout" from 250 to 10.000

- Increased "textureTimeout" froom 10.000 to 20.000

更新: 2月27日 @ 15時46分

Fixed the speedup bug

更新: 2024年11月17日 @ 17時19分

Fixed multiplayer timeout issue

更新: 2024年10月16日 @ 11時06分

Lowered chunk cache timeout, texture timeout and window activation border

更新: 2024年10月12日 @ 7時59分

Decided to update it anyway, this is the version i've been using for the past 2 years.

Basically changed everything to make the game actually faster, also includes Weather Lag Fix, since this is where it originally came from.
(By the way, my personal record with this version is: 205 fps)

更新: 2022年10月9日 @ 16時13分

Changed back to patches and lowered particles padding and range (fixed my lag when any weather thingy started but im not sure if i broke something, its been a while)

Maybe something else i forgot

更新: 2022年10月9日 @ 16時11分

更新: 2022年6月2日 @ 16時57分

The last patch i only placed the world update change and discarded the rest while i tested them, so now i'm bringing them back. Gonna start looking into the settings related to particles now.

更新: 2022年5月28日 @ 16時35分

This time i tried replacing the config files instead of replacing the lines using patches