Starbound
Starbound Optimizer
Visualizzazione di 1-10 elementi su 14
< 1  2 >
Aggiornamento: 12 giu, 15:04

- Removed lua speed patches

Aggiornamento: 29 mag, 5:41

- Decreased mod priority, it should now be compatible with other mods, like the thread mods.

- Decreased "windowMonitoringBorder" to half of default

- Decreased "presenceEntityMonitoringBorder" to half of default

- Increased "worldClientStateUpdateDelta" from 30 to 1

- Disabled world server interpolation.

- Increased "chunkCacheTimeout" from 250 to 10.000

- Increased "textureTimeout" froom 10.000 to 20.000

Aggiornamento: 27 feb, 15:46

Fixed the speedup bug

Aggiornamento: 17 nov 2024, 17:19

Fixed multiplayer timeout issue

Aggiornamento: 16 ott 2024, 11:06

Lowered chunk cache timeout, texture timeout and window activation border

Aggiornamento: 12 ott 2024, 7:59

Decided to update it anyway, this is the version i've been using for the past 2 years.

Basically changed everything to make the game actually faster, also includes Weather Lag Fix, since this is where it originally came from.
(By the way, my personal record with this version is: 205 fps)

Aggiornamento: 9 ott 2022, 16:13

Changed back to patches and lowered particles padding and range (fixed my lag when any weather thingy started but im not sure if i broke something, its been a while)

Maybe something else i forgot

Aggiornamento: 9 ott 2022, 16:11

Aggiornamento: 2 giu 2022, 16:57

The last patch i only placed the world update change and discarded the rest while i tested them, so now i'm bringing them back. Gonna start looking into the settings related to particles now.

Aggiornamento: 28 mag 2022, 16:35

This time i tried replacing the config files instead of replacing the lines using patches