Stellaris
Realistic Pirates [3.14.☠]
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Actualización: 4 MAR 2022 a las 12:00 p. m.

version="3.3.2.2"
adjust raidcost factor - scaling with time and difficulty factor (1/4 for AI reverse ^^)
https://github.com/F1r3Pr1nc3/Realistic-Pirates/commit/b5898f64cfb158d8edd15236c2a5f005eea11d3a

Actualización: 4 MAR 2022 a las 6:48 a. m.

More compatible with Crisis Manager - MidGame and GKE (The Great Khan Expanded)

Actualización: 3 MAR 2022 a las 2:26 p. m.

minor

Actualización: 3 MAR 2022 a las 2:20 p. m.

3.3.2 + tob
adding Twinks Pirate City
re-adding pirate station on pirate birth (from 1.9 - suggestion by WP)

Actualización: 1 MAR 2022 a las 3:12 p. m.

Actualización: 28 FEB 2022 a las 11:08 p. m.

+ Menu Settings for Marauders/Mercenaries/Pirate Republic

Actualización: 28 FEB 2022 a las 5:26 a. m.

version="3.3.1.5"
- minor fix to exclude primitives
+ minimal support Marauders Remodeled
https://github.com/F1r3Pr1nc3/Realistic-Pirates/commit/f874b7b27c15c741bf4a2b99bf505a388813a92b

Actualización: 28 FEB 2022 a las 2:04 a. m.

version="3.3.1.4"
Full support Pirate Republic for Wave Pirates
Fix ship oversize somehow
Possibility of rebirth of Marauder Enclaves
Sync with Khan mod
https://github.com/F1r3Pr1nc3/Realistic-Pirates/commit/f1a69ef304847bd0963005c399f30f555a9a27ca

Actualización: 27 FEB 2022 a las 2:37 a. m.

version="3.3.1.3"
improved pirate republic
improved ai support + another fallback
https://github.com/F1r3Pr1nc3/Realistic-Pirates/commit/d62a59f604ea6e29fe78526e1de880126137500c

Actualización: 26 FEB 2022 a las 12:29 p. m.

version="3.3.1.2" - sync with Khan mod:
* Improved owner on Marauder System Liberated
* marauder_defense_army