Stellaris

Stellaris

DarkSpace (Stellaris 4.0)
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更新于:2022 年 8 月 8 日 上午 10:12

BASE PATCH:
- nerfed Hivemoons, Aero Dragons, Willpower titan, Deathstar (by DS/Vanilla standards, dont compare it with other mods)
- buffed Kompass (large habitat structure in the galactic core)
- already built megastructures dont appear in the construction list anymore (the most already were like this)
- Nomads can now turn slaves into manpower (planetary decision)
- Onyx Matrix (perk) now easier to build + jobs produce a bit more
- Onyx Programming (planetary decision for Borg -origin, Spectrals -civic, Gray Tempest -origin) now cheaper to use (2500cr -> 1000cr each effect, 300nanites -> 150 nanites when you play the Gray Tempest origin)
- Science Academy does not produce minor artifacts without the DLC "Ancient Relics" anymore
- reduced mod size (in MB), more improvements will follow
- Unbidden portraits - remove background particles
- removed Hiveworld + Ringworld origin (because Arcane and other origins replace them + origin becomes with new updates too long)
- Neutronpower (Allmacht megastructure) origin buffed (35%->50%) # change also loc
- fixed an issue with Gigastructures where a Giga-digsite exploded the capital planet in certain DS origins like "VI"
- all Arcane buildings (Arcane ascension perk) buildlimit increased (+10 each building, now 20-25x in total for every type)

MEGASTRUCTURES:
- perk "Age of Empires" got 2 new megastructures - one to produce food ("Orbital Hydrosphere") and one for consumer goods ("Apex Industry")
- Nano Factory modifiers nerfed (specialist output 7% -> 5%, resource production stays the same)

SUPERWEAPONS:
- building cost from 75k to 50k alloys in main stages
- the design of the Darkmatter-Ripper got a complete overhaul

BALANCE:
- Spectrals civic adjustments
- many other civics got adjusted/nerfed
- adjusted planet and base bonuses of several origins
- Arcane Ringworld (Arcane origin) pop growth reduction adjusted, now also works for machines
- Utopia origin got more blockers, planet class Stahl nerfed

AERO-SPECIES: (that lives on Gas Giants or Molten Worlds)
- pops have no consumer goods upkeep (but jobs)
- origin trait now reduces habitibility on normal worlds by -100%
- special jobs output/upkeep improved
- origin stats adjusted

Stellar Engine:
- perk now only for vanilla galaxy sizes (to avoid problems with the stellar engine systems)
- cost+buildtime reduced
- removed district, jobs are now added with a limited deposit
- has new job to produce all resource at once (so jobs dont switch priorities when teleporting around)

Ark of Constructors -origin:
- fixed appearance (planet tilt)
- reduced decision cost to increase planet size
- Research districts now provide housing, upkeep from 9 cr -> 5 cr

SPECTRALS:
- Cores are not neccessary anymore and will some day be replaced/reused (construction removed for now but works in savegames)
- civic bonuses adjusted - its now an energy+living metal based empire!
- Galactus/Nier minimum range removed (combat loops vs strike craft shouldnt happen so easily anymore)
- purging pops/Exterminatus bombardment creates 2 living metal (needed for buildings)
- have now 2 unique buildings, both for capital planet
- moved bonuses from buildings to edict, costs living metal

Endzeit rework (Spectral crisis path - endgame ship)
--- aura much stronger now
--- 4 -> 2 Red Lances
--- main gun incredible powerful
--- reworked model (custom, first try so please be gentle)

更新于:2022 年 7 月 2 日 上午 6:35

Update 02.07.22:
- Crusaders = not for machines, but now for gestalt (Hivemind), access to Exterminatus
- New civic: "Regulated Consumption" pops need no CG upkeep, but +25% food (not for jobs!)
- organic DS portraits: fixed wrong/missing planet preference on normal planets

更新于:2022 年 6 月 30 日 上午 7:21

Quick Hotfix:

- Nomads: localisation fixes for Nomads, added info about Nomad-Gate (so players know they can connect their starting planet with the galaxy if they want to)
- Nomads: building "Void-Outpost" to stop pop conversion into manpower, if built on a planet
- Hiveworld origin (-5% pop food upkeep)

更新于:2022 年 6 月 29 日 上午 7:45

NOMAD REWORK!

Please us this until I have a working wiki page for this now kinda large mod :)

https://www.reddit.com/r/Stellaris/comments/vnhmkh/advanced_playable_nomad_origin/

更新于:2022 年 6 月 22 日 上午 9:01

Update 22.06.2022:

Misc:
- multiple localization changes
- fixed many error log entries (werent harmful, just annoying for other modders/people who look for crash reasons in mod conflicts)
- fixed different code parts that changed in past updates, which caused small errors
(like wrong component restriction = wasnt able to build ship Voidangel+Hivemoon)
- Hivemoons (Galactic Plague -origin) do not appear in shipyards for other empires anymore
- Arcane -origin blocked for Servitor/Assimilator
- Certast Cluster -origin blocked for Servitor/Assimilator

Superweapons:
- Halo + DarkMatterRipper costs adjusted (Halo origin is still better with the Halo), buildtime for each step from 6000d to 4000d

Civics:
- Phoenix Regime: ship upkeep reduction nerfed

Halo origin/perk:
- Halo perk standalone, Halo origin receives broken Halo in a nearby system
- Halo origin receives +10% megastructure buildspeed

更新于:2022 年 6 月 15 日 上午 11:26

Update 15.06.2022:

Basics:
- ship limit compatibility: added NSC ships to country limits
- Immortal terraform link: from condition to potential (so not all empires see it anymore)
- changed different planet types

Civics:
- Certus: changed pop consumer goods upkeep reduction to 100%, added pop food upkeep +20%, removed envoys from civic but added to Innovator megastructure (perk)
- Spectrals: ship upkeep from -50% to -30%, cant use the civic "Rapid Replicator" anymore
- adjusted Warlord & Phoenix Regime civic bonuses

Ascension perks:
- Onyx Matrix perk: enables Onyx-Programming (planetary decision) for machine worlds and similar planets, changed cost of creating an Onyx planet
- Megastructure perks (Age of Empires, Emperors Will): finishing one now counts as finished megastructure for the Galactic Wonders perk
- Megastructure perks (Age of Empires, Emperors Will): removed upkeep of rare resources
- Megastructure perks (Age of Empires, Emperors Will): rebalanced all megastructures, upkeep changed, buildtime adjusted
- Gods Vengeance perk deactivated until the coming overhaul of this perk arrives

更新于:2022 年 6 月 12 日 下午 12:19

Update 12.06.2022:

"The ultimate weapon" -perk
- Exterminator fleet icon like colossus (cant merge with fleets anymore)
- Exterminator ship nanite cost of the combat computer removed (was a wrong resource, was supposed to be alloys like now)
- Exterminator planet destruction effect (empire): monthly energy debuff from -33% to -5% (still 2 years, resets each time you use it)

Civics:
- Spectrals: changed/adjusted different bonuses (Core, Onyx-Computer, civic) - its now a civic for great fleet mobility!
- Certast: added MS buildspeed +5%. removed trust growth
- Peacekeeper: internal code changes to make it compatible with ACOT, changed starbase module cost from -10% to -25%, ship upkeep from +15% to +10%
- Phoenix Regime: war exhaustion from -25% to -33% (because they love war)
- Quanatum Navigation: adjusted bonuses, now perfect for playing with the Quantum Catapult (increases accuracy+range to be useful)
- Crusaders: bonuses adjusted

更新于:2022 年 6 月 11 日 下午 12:22

Small update:
- Galactic Plague origin = Hivemoons got a small nerf, but cost is still the same
- Synthetic Gods origin = system got a new design to look more like an own dimension, Anti-Spectral spawns in homesystem (automatic when finishing the event log)
- internal code changes/adjustments
- Nanite empire = prop growth reduction from (-)75% to (-)50%, pop growth building +1 assembly (4 in total now), some of the unique building got lower costs/keep, Nanite factory doesnt have to be over Nanite worlds anymore (because Stellaris got orbital rings)
- Vi origin - Seele ship cant target moons + gas giant anymore
- Nomads = Ark cost reduced, have now 50years rare resource income (1+1+1) to ensure they can refit their starting ships

更新于:2022 年 6 月 7 日 上午 9:26

Hotfix:
- reduce Core cost + time (Spectrals)
- fixed Morphed pop counter when eating pops as GalacticPlague

更新于:2022 年 6 月 6 日 上午 3:06

Patch 06.06.2022:
- Constructor Ark - final deposit improved to be a real one-planet empire
- Constructor Ark - planet background changed
- Hivemoon (Galactic Plague origin) - slightly nerfed the hp and weapon range#
- Hiveworld planet - planet background fixed