Stellaris

Stellaris

District Overhaul Test Branche Ver 3.1 Patch
Viser 1–10 av 16 bidrag
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Oppdatering: 16. apr. 2022 @ 23.43

- Update compatibility with Special Colonies Overhaul. Some districts allowed with Resort or Thrall world, but this allowance is managed by this mod.

Oppdatering: 14. mars 2022 @ 3.41

- Habitat districts have limitations about resort and thrall world. If you don't use "Special Colonies Overhaul", my another mod, nothing changed.

Oppdatering: 24. feb. 2022 @ 7.28

Fixed issues about Secondary Districts.
- Many Secondary Districts don't have extra jobs on ringworld or Ecumenopolis.
- Secondary Districts have too much house and jobs on ringworld or Ecumenopolis.
(Thank you SheAway!)

Oppdatering: 24. feb. 2022 @ 3.24

Hotfix for Stellaris ver 3.3.
- bureaucratic districts in spiritualist have priest jobs.
- technocracy features in researcher variant jobs are removed.

Oppdatering: 30. jan. 2022 @ 4.22

- Replaced "worker_job_check_trigger" and likes with "possible_precalc = can_fill_worker_job".
- Removed MAX_PLANET_BUILDING_SLOTS define.

Oppdatering: 28. des. 2021 @ 6.42

- Changed Deep Miner job (job_deep_miner) to Deep Miner (DO) (job_deep_miner_do).

Oppdatering: 24. nov. 2021 @ 20.42

- Fixed Anglers' district_farming_uncapped is disabled on the second month.

Oppdatering: 23. nov. 2021 @ 21.54

Updated 02_rural_districts.txt also.

Oppdatering: 22. nov. 2021 @ 23.07

Updated for Stellairs 3.2.

Oppdatering: 26. okt. 2021 @ 8.32

- Fixed syntax errors found with Irony Mod Manager. Thank you, greensniperhat!
- DO Deposits now spawn only on suited planets. For example, Tidal Generator deposits will spawn only on ocean-type planets.