Stellaris
District Overhaul Test Branche Ver 3.1 Patch
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Mis à jour le : 16 avr. 2022 à 23h43

- Update compatibility with Special Colonies Overhaul. Some districts allowed with Resort or Thrall world, but this allowance is managed by this mod.

Mis à jour le : 14 mars 2022 à 3h41

- Habitat districts have limitations about resort and thrall world. If you don't use "Special Colonies Overhaul", my another mod, nothing changed.

Mis à jour le : 24 févr. 2022 à 7h28

Fixed issues about Secondary Districts.
- Many Secondary Districts don't have extra jobs on ringworld or Ecumenopolis.
- Secondary Districts have too much house and jobs on ringworld or Ecumenopolis.
(Thank you SheAway!)

Mis à jour le : 24 févr. 2022 à 3h24

Hotfix for Stellaris ver 3.3.
- bureaucratic districts in spiritualist have priest jobs.
- technocracy features in researcher variant jobs are removed.

Mis à jour le : 30 janv. 2022 à 4h22

- Replaced "worker_job_check_trigger" and likes with "possible_precalc = can_fill_worker_job".
- Removed MAX_PLANET_BUILDING_SLOTS define.

Mis à jour le : 28 déc. 2021 à 6h42

- Changed Deep Miner job (job_deep_miner) to Deep Miner (DO) (job_deep_miner_do).

Mis à jour le : 24 nov. 2021 à 20h42

- Fixed Anglers' district_farming_uncapped is disabled on the second month.

Mis à jour le : 23 nov. 2021 à 21h54

Updated 02_rural_districts.txt also.

Mis à jour le : 22 nov. 2021 à 23h07

Updated for Stellairs 3.2.

Mis à jour le : 26 oct. 2021 à 8h32

- Fixed syntax errors found with Irony Mod Manager. Thank you, greensniperhat!
- DO Deposits now spawn only on suited planets. For example, Tidal Generator deposits will spawn only on ocean-type planets.