Stellaris
Animated Hollow Portraits: Revisited
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Actualizare: 19 mai 2023 @ 0:21

8.0.0 Update for Stellaris version 3.8 "Gemini"

  • Update prescripted empire to use the new prescripted ruler class and trait system
  • Update shared triggers

Actualizare: 25 mart. 2023 @ 20:07

7.0.1 Do not randomize the second horrorworm portrait set - causes issue due to not having corresponding namelist(s)

Actualizare: 23 mart. 2023 @ 16:49

7.0.0 Update for Stellaris version 3.7 "Canis Minor"

  • Update Eldritch Devourers personality with new features
  • Update shipset with missing critter weapons and colonizer entities
  • Update Dimensional Horrorworm shipclas (etc.) to default to artillery behavior
  • Update shared triggers for Pop portraits
  • Remove global flag
  • Add compatibility trigger has_horrorworm_portraits_revisited_active

Actualizare: 8 dec. 2022 @ 19:08

6.0.1 Duplicate random species names for the additional species classes

Actualizare: 7 dec. 2022 @ 21:10

6.0.0 Update for Stellaris version 3.6 "Orion" (and changes from version 3.5 "Fornax")

  • Minor namelist updates
  • Update hair to attachment
  • Add new roles to the Dimensional Horrorworm ship computers
  • Prevent AI from using dark matter reactors or thrusters on Dimensional Horrorworms (the game applied this change to the built-in dark matter reactors and thrusters)

Actualizare: 11 iun. 2022 @ 22:23

5.1.0 Add a second, optional Eltryrad shipset option that falls back to the Necroid ship appearance and requires the Necroids DLC to use

Actualizare: 20 mai 2022 @ 0:14

5.0.0 Update for Stellaris version 3.4 "Cepheus"

  • Update shared triggers
  • Use memory optimization feature for effects and a trigger
  • All static text moved to localisation (name lists, species random names, prescripted empire, custom starting system)
  • Update the default Dimensional Horror ship design to be valid by default

Actualizare: 28 febr. 2022 @ 0:01

4.0.0 Update for compatibility with Stellaris version 3.3 "Libra"

  • Integrate base game script changes
  • Use a shared set of triggers for job-based portraits

Actualizare: 2 ian. 2022 @ 20:07

3.0.2 Minor tweaks

  • Portrait selectors based on job category, not pop category - my goal is for the Pop portraits to be based on the job, not the Pop's stratum
  • No longer ignore portrait duplication for the pre-scripted empire

Actualizare: 11 dec. 2021 @ 21:56

3.0.1 Don't break the base game diplomacy rooms - fix is to name the new file to load before the built-in file