Stellaris

Stellaris

Crisis Manager - End-Game Edition (3.12.¢)
Ergebnisse 21–30 von 33
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Update: 22. Sep. 2021 um 8:30

version="3.1.1.3"
* fix possible open menu flag (on menu not open)
* simple white menu (next/back) arrows
* Sleeper - hidden fallback WiH option

Update: 20. Sep. 2021 um 16:22

version="3.1.1.2"
fix (triple) possible double menu call (with ADT)
fix manual contingency termination (EndGame)
added WiH termination (Sleeper)
added manually spawn NEW FE (Sleeper)
https://github.com/TehFishey/stellaris-crisis-managers/commit/d4dfc8e003ce1016e5256cf26c65f5ed3ff90f8a

Update: 18. Sep. 2021 um 18:58

Update: 17. Sep. 2021 um 9:59

Lem 3.1.1 (still only minor improvements)


Update: 22. Aug. 2021 um 20:40

Sync with Sleeper E.
https://github.com/TehFishey/stellaris-crisis-managers/commit/21c91d05b86b1068dd8df44859c5c31fa48ddcc9

Update: 20. Aug. 2021 um 21:26

Update: 17. Aug. 2021 um 18:11

Sync with Crisis Manager - Sleeper Edition (3.0.¢) https://sp.zhabite.com/workshop/filedetails/?id=2577705378

Update: 2. Aug. 2021 um 8:57

fix too early crisis probability

Update: 1. Aug. 2021 um 13:03

* Performance: reduce usage of custom variable/trigger names
* Remove unused crisis "probability" triggers (since 3.0, also because performance)
https://github.com/TehFishey/stellaris-crisis-managers/commit/fa6817c1376f7d9334519ed078762e184ef904e9

Update: 29. Juli 2021 um 6:04

* using more preferred xxx_playable_country command
* replacing owner_main_species -> owner_species
* extend crisis.2400
* some more localisation terms with color
https://github.com/TehFishey/stellaris-crisis-managers/commit/316ccf6c9841d18c303b2c9d6f9bbc5900054d7a