Stellaris
Leader Traits: All Eligible Species Traits
Показані результати 1–10 із 28
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Оновлено: 23 черв. 2023 о 21:13

7.1.2 Allow The Beholder to Psi-Inoculate cybernetic species Pops

Оновлено: 15 черв. 2023 о 10:12

7.1.1 Update for Stellaris version 3.8.4 "Gemini" - integrate underlying game changes

Оновлено: 3 черв. 2023 о 6:11

7.1.0 Update for Stellaris version 3.8 "Gemini"

  • Add override of special leader traits file - leader traits are now respect their opposites blocks, meaning Cyborg and Psychic are not usable together by default
  • For bugfix version 3.8.3: use new built-in trigger to check for Chosen One leaders

Оновлено: 16 трав. 2023 о 6:35

7.0.1 Ensure legendary/renowned leaders don't have traits improperly adjusted

Оновлено: 9 трав. 2023 о 14:24

7.0.0 Update for Stellaris version 3.8 "Gemini"

Оновлено: 15 берез. 2023 о 1:10

6.0.0 Update for Stellaris version 3.7 "Canis Minor" - integrate underlying game changes

Оновлено: 12 лют. 2023 о 22:36

5.1.0 Add overrides of more brainslug events so that cybernetic empires (including Driven Assimilators) can complete the project

Оновлено: 9 січ. 2023 о 18:10

5.0.0 Add a compatibility trigger for other mods to check whether this one is active, remove old compatibility global flag

Оновлено: 28 груд. 2022 о 11:18

4.0.1 Fix a bug in the logic when determining whether to add Synthetic leader traits

Оновлено: 15 груд. 2022 о 0:05

4.0.0 Update for Stellaris version 3.6 "Orion" (and changes from version 3.5 "Fornax")

  • Apply Synthetic leader traits to machine leaders that qualify (added to the base game in 3.6) - previously, this was part of a companion mod
  • Properly allow all non-robotic leaders to roll for brainslugs in countries that have completed the special project
  • Ensure leaders have the corresponding patron-specific ruler and class-specific "Chosen" traits when possible
  • Ensure leaders with any "Chosen" traits do not have the regular, non-"Chosen" psionic traits