Stellaris
Ancient Empire 2.0 [Stellaris 4.0]
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Actualización: 13 MAY a las 10:04 a. m.

Ancient AI leaders will provide planetary building cap modifier.
Fixed a bug where advanced pirate's system cannot be correctly located.

Actualización: 13 MAY a las 7:57 a. m.

Fixed a bug where advanced pirate's system cannot be correctly located.

Actualización: 13 MAY a las 12:31 a. m.

Fixed a bug where bio science constructor is not a science ship.
Updated some icons.

Actualización: 12 MAY a las 6:49 a. m.

Fixed a bug where Light of the Lonely Star cannot be spawned.

Actualización: 12 MAY a las 12:01 a. m.

Added bio tactical support ship and bio science constructor.
Fixed a bug where remove_all_district might cause CTD in some situations.
Fixed a bug where some ancient buildings shown in the building list incorrectly.
Fixed a bug where some of industrial city/hive/machine world's zone provides too many pop jobs.
Fixed some localisation errors.

Actualización: 11 MAY a las 1:44 a. m.

Improved compatibility with some vanilla events.

Actualización: 11 MAY a las 1:38 a. m.

Added Commercial Segment/District for Ancient Ringworld and Industrial City/Hive/machine World.
Improved compatibility with some vanilla events.

Actualización: 10 MAY a las 2:31 a. m.

Fixed some incorrect events.

Actualización: 10 MAY a las 1:46 a. m.

Fixed a bug where some buildings will be incorrectly removed by Paradox or cannot be built.
Compatible with bio ship's destroyers, cruisers and battleships technologies.

Actualización: 10 MAY a las 1:02 a. m.

Fixed a lot of incorrect events, triggers, and localisation.