Stellaris
Ancient Empire 2.0 [Stellaris 4.0]
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Mis à jour le : 13 mai à 10h04

Ancient AI leaders will provide planetary building cap modifier.
Fixed a bug where advanced pirate's system cannot be correctly located.

Mis à jour le : 13 mai à 7h57

Fixed a bug where advanced pirate's system cannot be correctly located.

Mis à jour le : 13 mai à 0h31

Fixed a bug where bio science constructor is not a science ship.
Updated some icons.

Mis à jour le : 12 mai à 6h49

Fixed a bug where Light of the Lonely Star cannot be spawned.

Mis à jour le : 12 mai à 0h01

Added bio tactical support ship and bio science constructor.
Fixed a bug where remove_all_district might cause CTD in some situations.
Fixed a bug where some ancient buildings shown in the building list incorrectly.
Fixed a bug where some of industrial city/hive/machine world's zone provides too many pop jobs.
Fixed some localisation errors.

Mis à jour le : 11 mai à 1h44

Improved compatibility with some vanilla events.

Mis à jour le : 11 mai à 1h38

Added Commercial Segment/District for Ancient Ringworld and Industrial City/Hive/machine World.
Improved compatibility with some vanilla events.

Mis à jour le : 10 mai à 2h31

Fixed some incorrect events.

Mis à jour le : 10 mai à 1h46

Fixed a bug where some buildings will be incorrectly removed by Paradox or cannot be built.
Compatible with bio ship's destroyers, cruisers and battleships technologies.

Mis à jour le : 10 mai à 1h02

Fixed a lot of incorrect events, triggers, and localisation.