Stellaris

Stellaris

Ancient Empire 2.0 [Stellaris 4.0]
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Uppdatering: 12 jun, 2024 @ 6:53

Added some interactions with 2 kinds of player crisis.

Uppdatering: 1 jun, 2024 @ 1:59

Historical Research Tradition will provide research points based on player's tech level.
Synth Queen can no longer kill ancient systems.

Uppdatering: 1 jun, 2024 @ 1:17

Added optimized artillery combat computers.
Synth Queen can no longer kill ancient systems.
Fixed a bug where Spiritual Projector's windup and fire time is 0.

Uppdatering: 30 maj, 2024 @ 5:46

Added "v".

Uppdatering: 27 maj, 2024 @ 23:34

Reduced research points from Historical Research tradition.
Fixed a bug where trait from Science Constructor cannot be correctly removed.

Uppdatering: 23 maj, 2024 @ 23:38

Optimized path-finder events of Star in Aurora.
Fixed a bug where Astral Exploration Module of Science Constructor has no effect.

Uppdatering: 19 maj, 2024 @ 1:12

Science Constructor now uses all battleship's sections.
Ancient Archives will provide unique jobs.

Uppdatering: 18 maj, 2024 @ 1:50

Ancient ship's intersystem weapon could be affected by fire rate modifiers.
Added missing weapon for Vacuous Harbor.

Uppdatering: 14 maj, 2024 @ 6:43

Removed nanites' cap because Paradox will create TWO RESOURCES WITH THE SAME NAME.

Uppdatering: 13 maj, 2024 @ 3:11

Synth Queen can no longer create ancient AI's pop.
Removed crisis ascension's opinion effect on ancient AI.
Added some weapons for Vacuous Class ships.
Removed ship_class restriction of Psionic Projectors.