Starbound

Starbound

FFSE---Expanded weapons for FFS--Rylasasin Edition
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Update: 13 Jan, 2024 @ 2:17am

Hopefully put the duplicate projectile issues to bed once and for all.

Update: 15 Dec, 2023 @ 12:56am

Update: 15 Dec, 2023 @ 12:42am

Update: 20 Nov, 2023 @ 1:58pm

Fixed a couple of things.

- Somehow Lao's dirty monster bullet changes (which made enemy npc bullets travel at a snails pace) snuck back in. I promptly put them back out to pasture.
- fixed the 2ndary on the seigehammer.

Update: 4 Sep, 2023 @ 2:07am

Update: 27 Jan, 2021 @ 1:31am

2.331 Changes:

- Seigehammer secondary (and Raptor primary) now runs on angleAdjust instead of angle, meaning frags will go in the general direction of the shot instead of always going right. This means when you face to the left, you won't get showed with frags.

Update: 12 Jan, 2021 @ 12:58am

V2.33:

- Several updates. Most notably, if you have FFS:E and DAE, the new USCM soldiers will now use USCM armor and weapons instead of the vanilla armors and NATO guns.
It will even detect whether or not you are running Hardcore Mode or not.

Update: 6 Jan, 2021 @ 5:26pm

- projectiles changed. Again.

Update: 6 Jan, 2021 @ 12:33am

V2.321:

- Infantry suit is now craftable again.

Update: 5 Jan, 2021 @ 5:28pm

V2.32:

- Punisher and AC242 projectiles corrected.

- Corrected a problem with Avali guards not reciving the Raptor.