Stellaris

Stellaris

Special Colonies Overhaul
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Pembaruan: 13 Sep 2024 @ 7:45am

- Updated for Stellaris 3.13.
-- "Create Penal Colony" decision is blocked when there is any penal-invalid building. Without this blocker, penal-invalid buildings will be removed.
-- Industrial Districts won't block "Create Thrall-World" decision. These districts will be converted to Battle Thrall Districts.
- Now PD Unique planets are supported again.

Pembaruan: 30 Mei 2024 @ 4:43am

- Updated for Stellaris 3.12.3.

Pembaruan: 20 Mei 2024 @ 4:39am

Pembaruan: 16 Mei 2024 @ 4:36am

- Fixed PD domed colonies can't become special colonies. PD domed planets use standard district set, so they don't have -3 district slots modifier.
- Resort Visitors now have trade preference for auto-modding, just like Resort Workers.
- Added "News about foreign special colonies" Policy. If any other country build a special colony, do you receive the news? You can select from "Enabled", "Only Once" or "Disabled" options.

Pembaruan: 9 Mei 2024 @ 3:37am

- Updated for Stellaris 3.12.
- Updated for PD update for Stellaris 3.12.
- Resort Visitors returned.
- Added a hotfix on "too much Unity reward" issue. Tentatively, I added "fire_only_once = yes" to 6 announce events (each colony type has 2 events, with-envoy one and without-envoy one).

Pembaruan: 27 Feb 2024 @ 4:45am

- Updated to Stellaris 3.11.
- Fixed "Habitat System Control" building wasn't removed or added on resort / thrall decisions.
- Fixed "Planetary Administration" building wasn't added on resort / thrall decisions.
- Temporally disabled Resort Visitor job. I will see whether to go with changing its feature, or removing it.
Note: Planetary Diversity isn't updated yet. So I expect some compatibility issues.

Pembaruan: 17 Nov 2023 @ 6:57pm

Pembaruan: 17 Nov 2023 @ 3:00am

Updated for Stellaris 3.10.

Pembaruan: 24 Okt 2023 @ 2:39am

- Added compatibility with "EUTAB - Ethos Unique Techs and Buildings | Unofficial Update (3.9.X)".

Pembaruan: 17 Okt 2023 @ 4:10am

- Stellaris 3.9.3 Updates.
- Resort Governing Complex and Thrall-World Major Capital have +10 Habitability bonus, if they are built on habitats (like Habitat Central Control).
- Resort System Capital-Complex and Governor's Megacity have +20 Habitability bonus, if they are built on habitats (like Habitat System Control).