Stellaris

Stellaris

The Sleeper 2 - Fallen Hivemind
目前顯示第 1-10 項,共 24 項
< 1  2  3 >
更新:2022 年 5 月 31 日 @ 上午 11:49

更新:2022 年 5 月 25 日 @ 上午 4:30

更新:2022 年 5 月 24 日 @ 上午 8:56

- 3.4 update
- also added a situation to track the sleepers berserk awakening easier

更新:2022 年 4 月 26 日 @ 上午 9:43

TN-3 may now actually join an empire they like if the sleeper wakes up in any way.
tweaked some stuff

更新:2022 年 4 月 24 日 @ 上午 5:54

Bugfixes

更新:2022 年 3 月 20 日 @ 上午 6:16

更新:2022 年 3 月 12 日 @ 上午 11:50

Updated to 3.3.*.
- I also improved localization a bit and enhanced some scripts using the new script variables paradox added in the new version.
- I also added a sort of "soft compatability" for other mods that make FEs stronger: when truly awakening, the sleeper will now spawn fleets until it is superior to the other FEs.
- changed what traits the cattle species have. Added latent psionic and nervestapled trait to them.

更新:2022 年 2 月 5 日 @ 上午 4:34

3.2.* Update

- feeder thrall now requires 33% food and minerals, as well as the -100% pop growth
- revamped the sleepers solar systems. Also added some flavor.

更新:2020 年 12 月 9 日 @ 上午 10:31

- fixed a bug where the first wave of the feral awakening would spawn infinite fleets if you attacked while the first wave event was running
- adjusted the natural aggro value increase

更新:2020 年 11 月 27 日 @ 上午 10:28