Stellaris

Stellaris

The Sleeper 2 - Fallen Hivemind
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Update: 31 mei 2022 om 11:49

Update: 25 mei 2022 om 4:30

Update: 24 mei 2022 om 8:56

- 3.4 update
- also added a situation to track the sleepers berserk awakening easier

Update: 26 apr 2022 om 9:43

TN-3 may now actually join an empire they like if the sleeper wakes up in any way.
tweaked some stuff

Update: 24 apr 2022 om 5:54

Bugfixes

Update: 20 mrt 2022 om 6:16

Update: 12 mrt 2022 om 11:50

Updated to 3.3.*.
- I also improved localization a bit and enhanced some scripts using the new script variables paradox added in the new version.
- I also added a sort of "soft compatability" for other mods that make FEs stronger: when truly awakening, the sleeper will now spawn fleets until it is superior to the other FEs.
- changed what traits the cattle species have. Added latent psionic and nervestapled trait to them.

Update: 5 feb 2022 om 4:34

3.2.* Update

- feeder thrall now requires 33% food and minerals, as well as the -100% pop growth
- revamped the sleepers solar systems. Also added some flavor.

Update: 9 dec 2020 om 10:31

- fixed a bug where the first wave of the feral awakening would spawn infinite fleets if you attacked while the first wave event was running
- adjusted the natural aggro value increase

Update: 27 nov 2020 om 10:28