XCOM 2
[WOTC] Psionic Implants
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Aktualizacja: 28 maja 2024 o godz. 3:31

v2.1

UPDATE: Added LWotC configs, which should help LWotC players ...

Aktualizacja: 6 lipca 2023 o godz. 16:39

v2.0

UPDATE: Added simplified chinese translation that was sitting in the discussion since January ...

Aktualizacja: 6 lipca 2023 o godz. 8:45

v1.9

BUGFIX: Just a quick little update to the default configs to fix an issue with
+UniqueEquipCategories = replace_psiamp
now commented out by default now as it's a paired weapon
Many Thanks to Zelfana for reminding me to update this :)

Aktualizacja: 3 grudnia 2021 o godz. 1:09

v1.8

UPDATE: Added russian translation provided by Aks. Many thanks!

Updated the default slots count to 0,1,2 for balance reasons. This should not affect any campaigns in progress, although your Beam/Alien Implants may have a GEM slot that they now can't remove? - not sure, I had no issues on my end.

Aktualizacja: 5 października 2021 o godz. 15:31

v1.7

BUGFIX: 3rd time is the charm right? Should now have fixed ALL wonky issues with CI and single build settings. The proccess for CI is automated, no user steps needed.

Aktualizacja: 18 września 2021 o godz. 17:55

v1.6

BUGFIX: Hopefully fixed issues with CI and finite build and mid-campaign installs.. should no longer get a new Psi-Implant after each load game ... ...

Aktualizacja: 11 kwietnia 2021 o godz. 18:06

v1.5

BUGFIX: Contains an optional WSR config that will fix animations for Biotic Amps using normal Psi Abilities, provided by TeslaRage

Aktualizacja: 5 listopada 2020 o godz. 13:21

v1.4

Added the BurnOut to the list of 'natural' psionics classes that get a starting implant - thanks to Swanky on the Discord for the suggestion :)

Aktualizacja: 29 października 2020 o godz. 20:18

v1.3

Added some more configs for Covert Infiltration
Also added 'implant amp' loadout for the Iconoclast class

Aktualizacja: 28 października 2020 o godz. 21:41

v1.2
Exposed some more values to configs

Made a change that the CV tier of the basic xcom 'implant' amp does not need 'Psionics' research to show up in the armory (config optional)

Added some beta configs for Covert Infiltration: Prototype Armory, these will not harm a non CI game