XCOM 2
[WOTC] Psionic Implants
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Update: 28 May, 2024 @ 3:31am

v2.1

UPDATE: Added LWotC configs, which should help LWotC players ...

Update: 6 Jul, 2023 @ 4:39pm

v2.0

UPDATE: Added simplified chinese translation that was sitting in the discussion since January ...

Update: 6 Jul, 2023 @ 8:45am

v1.9

BUGFIX: Just a quick little update to the default configs to fix an issue with
+UniqueEquipCategories = replace_psiamp
now commented out by default now as it's a paired weapon
Many Thanks to Zelfana for reminding me to update this :)

Update: 3 Dec, 2021 @ 1:09am

v1.8

UPDATE: Added russian translation provided by Aks. Many thanks!

Updated the default slots count to 0,1,2 for balance reasons. This should not affect any campaigns in progress, although your Beam/Alien Implants may have a GEM slot that they now can't remove? - not sure, I had no issues on my end.

Update: 5 Oct, 2021 @ 3:31pm

v1.7

BUGFIX: 3rd time is the charm right? Should now have fixed ALL wonky issues with CI and single build settings. The proccess for CI is automated, no user steps needed.

Update: 18 Sep, 2021 @ 5:55pm

v1.6

BUGFIX: Hopefully fixed issues with CI and finite build and mid-campaign installs.. should no longer get a new Psi-Implant after each load game ... ...

Update: 11 Apr, 2021 @ 6:06pm

v1.5

BUGFIX: Contains an optional WSR config that will fix animations for Biotic Amps using normal Psi Abilities, provided by TeslaRage

Update: 5 Nov, 2020 @ 1:21pm

v1.4

Added the BurnOut to the list of 'natural' psionics classes that get a starting implant - thanks to Swanky on the Discord for the suggestion :)

Update: 29 Oct, 2020 @ 8:18pm

v1.3

Added some more configs for Covert Infiltration
Also added 'implant amp' loadout for the Iconoclast class

Update: 28 Oct, 2020 @ 9:41pm

v1.2
Exposed some more values to configs

Made a change that the CV tier of the basic xcom 'implant' amp does not need 'Psionics' research to show up in the armory (config optional)

Added some beta configs for Covert Infiltration: Prototype Armory, these will not harm a non CI game