Stellaris
Robotic Civilization + Silfae's Animated Synthetic Portraits
Hiển thị 11-19 trong 19 mục
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Cập nhật: 4 Thg05, 2020 @ 2:36am

(Main mod update)

Ascension Perk Rebalance
Enhanced Robotics

Was:
Robot Modification Points + 1
Modify Species Cost - 25%
Pop Assembly Speed + 10%

Now:
Modify Species Cost - 33%
Pop Assembly Speed + 10%

Robotic Mastery

Was:
Robot Modification Points + 2
+ 1 Roboticist job per 50 pops
Robot Output + 10%

Now:
Robot Modification Points + 1
+ 1 Roboticist job per 50 pops
Robot Output + 10%

Bio-Assimilation

Was:
Can assimilate living pops
Robot Modification Points + 1

Now:
Can assimilate living pops
Can use grid amalgalmation slavery type


You can now use chemical processing purge type from the start.

Cập nhật: 1 Thg05, 2020 @ 1:36pm

(Main mod update)
Robots can no longer be selected as secondary species

Cập nhật: 1 Thg05, 2020 @ 3:01am

(Main mod update)
pop_growth_speed_reduction = 0.25
changed to
pop_growth_speed = -0.25

This will make the negative modifier apply to base growth, rather than total growth.

Cập nhật: 30 Thg04, 2020 @ 4:59am

All phenotypes are now selectable, an issue with using gendered portraits on non-gendered robots that I overlooked.

Cập nhật: 30 Thg04, 2020 @ 3:01am

(Main mod update)
Added a static modifier to robotic civilizations that reduces pop growth speed by 25% and reduces research speed by 10%
Research speed was reduced to counter the +10% from starting as synthetics and with sapient AI researched. Pop growth speed was reduced because robot assembly is fast enough.
Both of these modifiers are easy to overcome with tech and high level scientists

Cập nhật: 29 Thg04, 2020 @ 2:58pm

Robotic city will now properly appear

Cập nhật: 29 Thg04, 2020 @ 10:18am

Accidentally missed the holofrixigram portrait, added it to machines

Cập nhật: 29 Thg04, 2020 @ 9:54am

Added the previously unused portraits to machines

Cập nhật: 29 Thg04, 2020 @ 6:21am