Project Zomboid
Minimal Display Bars (Build 40/41)
Показване на 41 — 50 от 51 постъпления
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Обновление: 24 февр. 2020 в 0:59

Hotfix: Fixed a bug that caused "Set Horizontal" to not save any display bar's horizontal orientation..

Обновление: 23 февр. 2020 в 9:51

  • Reworked Hunger, Thirst, Endurance, and Fatigue functions to be linear. This should make it easier to predict how much you need to eat and drink, etc.

Обновление: 23 февр. 2020 в 7:09

  • "Reset" function added to the Moodlet Threshold feature.

Обновление: 23 февр. 2020 в 7:00

  • Added a Moodlet Threshold feature that puts threshold lines on the display bars. Each line represents a change in Moodlets.
  • This option can be turned on or off by right-clicking the menu box (located above the Health Bar) and clicking the "Toggle Moodlet Threshold" button.

Обновление: 23 февр. 2020 в 3:53

  • Fixed translation bug that caused the new Translation names to not show up on the Context Menus.

Обновление: 23 февр. 2020 в 3:41

  • When you right-click the menu box or the display bars, their name will now display.
  • Added new lines to translation files. Translated from English to the translated languages I've already translated.

    -- Display Names
    ContextMenu_MinimalDisplayBars_menu = "Menu",
    ContextMenu_MinimalDisplayBars_hp = "Health",
    ContextMenu_MinimalDisplayBars_hunger = "Hunger",
    ContextMenu_MinimalDisplayBars_thirst = "Thirst",
    ContextMenu_MinimalDisplayBars_endurance = "Endurance",
    ContextMenu_MinimalDisplayBars_fatigue = "Fatigue",

Обновление: 22 февр. 2020 в 23:13

  • Adjusted code that detects if your character died. Code now also uses isoPlayer:isDead() to hide the UI.

Обновление: 22 февр. 2020 в 23:01

  • Fixed visual bug that caused all the display bars to display negative values when your character died.

Обновление: 22 февр. 2020 в 22:07

  • Optimized some code and finalized WIP code.
  • I may add more display bars in the future.

Обновление: 22 февр. 2020 в 21:15

  • Fixed some Translation Errors.