Stellaris
Carrying Capacity
Wyświetlanie 11-20 z 24 pozycji
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Aktualizacja: 15 marca 2020 o godz. 12:06

-Fixed Synthetic ascended empires running out of assemblers before reaching capacity
-Removed the of robotic production specialists you got from the capital
-Instead, Robot specialists come only from number of robotic pops
-Production specialist robots require a robot factory, this keeps that building useful at capacity

Aktualizacja: 16 lutego 2020 o godz. 15:19

-Fixed syntax error

Aktualizacja: 15 lutego 2020 o godz. 23:23

-Birchworlds now keep growing quickly once you pass 1000 pops

Aktualizacja: 28 stycznia 2020 o godz. 10:21

-Hiveminds should not get robot specialist jobs anymore

Aktualizacja: 23 stycznia 2020 o godz. 6:24

-Added an exists = owner trigger to prevent capacity modifiers from throwing errors to the log on uncolonized planets

Aktualizacja: 21 stycznia 2020 o godz. 13:08

-Fixed Robot Capacity not appearing on Ecumenopoli
-Robot counters should count synths properly now
-Added events to recalculate capacity after you Synthetically ascend or build an Ecumenopolis.
-Renamed Pop Growth Speed Reduction to Pop Growth Speed (Multiplicative)

Aktualizacja: 19 stycznia 2020 o godz. 10:22

-Fixed a few growth calculation erros at high capacities.
-Reduced base pop growth from 3 to 2
-Increased required pop assembly from 100 to 150
-Removed new colony growth penalty
-The capacity feature icon now scales with the size of the planet just because it is cool

Aktualizacja: 17 stycznia 2020 o godz. 12:11

MAJOR UPDATE
-Changed how capacity is calculated to use free housing, which should make this universally compatible
-Capacity split into Carrying Capacity for biologicals and Robot Capacity for Robots. Rogue Servitors and driven assimilators should work now
-Growth speed modifiers are now applied only from the deposit (you cant see the boost from pops anymore), but are multiplicative with other modifiers. So growth speed traits are once again relevant.

Aktualizacja: 14 grudnia 2019 o godz. 9:07

-Reupload of modifiers file due to reported inconsistency.

Aktualizacja: 1 grudnia 2019 o godz. 10:49

-Fixed Ascended Synth empires ignoring capacity by sneakily hiding roboticist jobs in the basements of their planetary capitals.