Stellaris
~ StarNet AI
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Güncelleme: 14 Eyl 2021 @ 18:04

Tiny update. Tooltip for catalytic processing was missing.

Changed files:

Buildings.

Güncelleme: 14 Eyl 2021 @ 17:44

Sanctuary of repose was still giving +5 stab.

Changed files

Buildings.

Güncelleme: 14 Eyl 2021 @ 17:18

Mod was missing a special DLC living standard, my bad.

Changed files:

Species rights.

Güncelleme: 14 Eyl 2021 @ 9:31

The mod is updated for the 3.1.1 "Lem" patch.

Changed files:

Practically everything.

Güncelleme: 6 Eyl 2021 @ 18:34

Apparently it has been reported that advanced AIs sometimes start with 3-7 cruisers instead of 3-7 corvettes they were supposed to. Not only it's not intended (in other words, a bug), but I don't know why does it happen (most sensible guess it might be another bug connected with ship names duplicates). For now until I or anybody else figures out why does it happen I changed the amount of extra ships advanced empires get to 0-1.

Changed files:
Defines.

Güncelleme: 22 Ağu 2021 @ 6:46

Fixed a minor typo in a building file.

Incorporated some scripted changes from the Merger of Rules mod ( sp.zhabite.com/sharedfiles/filedetails/?id=2458836869 ). I think it should stop the bug when AI didn't use the colossus.

Changed files:

Scripted_triggers, buildings.

Güncelleme: 21 Ağu 2021 @ 13:38

Previous update included a temporary file by mistake, removed it.

Güncelleme: 21 Ağu 2021 @ 10:58

AI will build more armies in the lategame so it will be a bit harder to stop them with fortress worlds.

Small ship design changes.

Changed necroid job weights so starting distribution is the same as vanilla (didn't realise it was different).

Increased the mutual threat decay a bit.

Changed files:

component_templates, pop_jobs, ai_weight, defines.

Güncelleme: 21 Ağu 2021 @ 0:46

Increased strategic resource prioritisation so the AI gets them quicker.

Changed files:
Buildings, ai_budget, technologies, Districts.

Güncelleme: 20 Ağu 2021 @ 16:41

I think I want to try slightly different approach to early shipdesign (AI will use destroyers for some period of time, it may help kill starbases a little bit earlier).

Changed files:
Section_templates