Garry's Mod
GM_BigIsland
Mostrando 1-5 de 5 aportaciones
Actualización: 19 MAR 2014 a las 2:04 p. m.

GM_BigIsland v1.2.2

- Solved Nodegraph issue

Actualización: 19 MAR 2014 a las 1:35 p. m.

GM_BigIsland v1.2.1

- Fixed the rogue player spawn in the ravine
- Fixed remaining floating trees near river area
- Fixed missing blendmodulate texture

Actualización: 18 MAR 2014 a las 6:15 p. m.

GM_BigIsland v1.2

+ Added ground AI nodes
- Fixed terrain

Actualización: 9 FEB 2014 a las 4:32 p. m.

GM_BigIsland v1.1

+ Changed to new water texture
+ Modified lake & river lighting

- Fixed missing texture cubemaps on LDR
- Fixed floating trees
- Fixed all visible terrain holes
- Smoothed sharp terrain edges
- Fixed incorrect model fadeouts
- Resolved any existing color grading issues

Actualización: 14 AGO 2013 a las 4:51 p. m.

GM_BigIsland v1.0