Garry's Mod
GM_BigIsland
Visualizzazione di 1-5 elementi su 5
Aggiornamento: 19 mar 2014, 14:04

GM_BigIsland v1.2.2

- Solved Nodegraph issue

Aggiornamento: 19 mar 2014, 13:35

GM_BigIsland v1.2.1

- Fixed the rogue player spawn in the ravine
- Fixed remaining floating trees near river area
- Fixed missing blendmodulate texture

Aggiornamento: 18 mar 2014, 18:15

GM_BigIsland v1.2

+ Added ground AI nodes
- Fixed terrain

Aggiornamento: 9 feb 2014, 16:32

GM_BigIsland v1.1

+ Changed to new water texture
+ Modified lake & river lighting

- Fixed missing texture cubemaps on LDR
- Fixed floating trees
- Fixed all visible terrain holes
- Smoothed sharp terrain edges
- Fixed incorrect model fadeouts
- Resolved any existing color grading issues

Aggiornamento: 14 ago 2013, 16:51

GM_BigIsland v1.0